Changes

1,239 bytes added ,  23:40, 4 September 2008
→‎Combat Messages: Added several messages
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== Combat Messages ==
 
== Combat Messages ==
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''Initiative message(s):''
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<center>While its attention is directed elsewhere, you creep up on it.</center>
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''Failed attack message(s):''
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<center>You begin to attack, but then you start to wonder if antagonising a gazebo is such a wise idea. Or even possible. You decide not to attack after all.
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Seriously, why would you want to do that? It's a GAZEBO, ''playername''!
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You commence your attack, but the gazebo doesn't appear to be vulnerable in any immediately obvious way.
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</center>
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''Failed item message(s):
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<center>Using that would be a complete waste of time.
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What would you want to use that for? It's a GAZEBO!
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</center>
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''Miss message(s):''
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<center>The gazebo completely fails to do anything at all.
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The gazebo continues to stand there, completely immobile, doing absolutely nothing whatsoever. It is after all, just a gazebo.
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The gazebo rears up on its powerful.. no, wait.. it doesn't have powerful anythings to rear up on. It's a gazebo and it behaves pretty much how you'd expect a gazebo to behave; it doesn't react in any way.
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</center>
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''Chicken Out message(s):''
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<center>You realise that attacking an ornamental lawn feature is fairly pointless, and decide to redirect your attention to something more interesting.
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</center>
    
== Location(s) ==
 
== Location(s) ==
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