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| {{Page/NeedsSpading}} | | {{Page/NeedsSpading}} |
| {{Page/Header}} | | {{Page/Header}} |
| + | __NOTOC__ |
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| <center>[[Image:Bananmon.png]]</center> | | <center>[[Image:Bananmon.png]]</center> |
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| No one ever imagined such a thing. No sane person, anyway. | | No one ever imagined such a thing. No sane person, anyway. |
| + | == Opponent Level Information == |
| + | '''Opponent Level:''' |
| + | |
| + | '''Power Level:''' |
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− | == Opponent Level Information ==
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| '''Attack Rating:''' | | '''Attack Rating:''' |
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| '''Defence Rating:''' | | '''Defence Rating:''' |
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| + | == Scaling == |
| + | *Does this [[Opponents|opponent]] scale to you? No |
| + | *[[Stats|Subpoints Gain]]: Does this scale with player stats? No |
| + | *[[Opponent Level]]: Does this scale with player stats? No |
| + | *[[HP]]: Does this scale with player stats? No |
| + | *[[Elemental Damage Reduction]]: Y/N? If So What Kind |
| + | *Elemental Weakness: Y/N? If So What Kind |
| + | *Physical Resistance: Y/N? |
| == Combat Messages == | | == Combat Messages == |
| '''Initiative Message(s):''' | | '''Initiative Message(s):''' |
| *Undeterred by the ridiculous notion of being beaten up with a banana, you get the jump. | | *Undeterred by the ridiculous notion of being beaten up with a banana, you get the jump. |
| '''Successful Attack(s):''' | | '''Successful Attack(s):''' |
| + | *One of the monkeys distracts you with a rather impressive ninjaesque display of banana wielding. While this is going on the others sneak up and stab you in the arm for X DAMAGE! |
| + | *Your opponents sneakily lay out some banana skins which you subsequently trip over and execute an almost perfect Chaplinesque pratfall which results in X DAMAGE and much cheap hilarity. |
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| '''Failed Attack(s):''' | | '''Failed Attack(s):''' |
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| == Rewards == | | == Rewards == |
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− | *You acquire an item: [[tiny dagger]] | + | *You acquire an item: [[tiny dagger]] (40% drops) |
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− | *You acquire an item: [[banana]] | + | *You acquire an item: [[banana]] (40% drops) |
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| '''Stats:''' 4-6 subpoints gained per combat | | '''Stats:''' 4-6 subpoints gained per combat |