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1,891 bytes added ,  18:31, 25 May 2014
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{{Page/Header}}
 
{{Page/Header}}
{{Page/NeedsSpading}}
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__NOTOC__
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There are three types of Stats: [[Brains]], [[Brawn]], and [[Bravado]]. Each stat group is developed of [[subpoints]], the amount of [[subpoints]] you need to acquire in order to get an additional stat is based on the equation (Bx2)+3 where B=Current Stat Level.
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Increasing or decreasing [[Brawn]] will have a similar effect on your [[HP]] since the two elements are linked. Likewise with [[Brains]] and [[TP]].
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There are three types of Stats: [[Brains]], [[Brawn]], and [[Bravado]]. Each stat group is developed of [[subpoints]], the amount of [[subpoints]] you need to acquire in order to get an additional stat is based on the equation (Bx2)+3 where B=Current Stat Level.
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*[[Level]]
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== Chart ==
*[[HP]]
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*[[TP]]
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*[[Max HP]]
  −
*[[Brains]]
  −
*[[Brawn]]
  −
*[[Bravado]]
  −
*[[Stomach]]
  −
*[[Bladder]]
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<tr style="background: #ca2023;">
 
<tr style="background: #ca2023;">
 
<td width="100"><b><center><br>Item Name</center></b></td>
 
<td width="100"><b><center><br>Item Name</center></b></td>
<td width="100"><b><center><br>Source Type</center></b></td>
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<td width="150"><b><center><br>Source Type</center></b></td>
<td width="100"><b><center><br>Extra Stats</center></b></td>
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<td width="150"><b><center><br>Extra Stats</center></b></td>
<td width="125"><b><center><br>Duration</center></b></td>
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<td width="150"><b><center><br>Duration</center></b></td>
 
<td width="150"><b><center><br>Notes</center></b></td>
 
<td width="150"><b><center><br>Notes</center></b></td>
 
</tr>
 
</tr>
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<td width="50" align="left">Always</td>
 
<td width="50" align="left">Always</td>
 
<td width="170" align="left">[[:Category:Custom/Unique Items|Unique Item]], +20 [[Physical damage]], +20% chance of [[Critical Hit]] </td>
 
<td width="170" align="left">[[:Category:Custom/Unique Items|Unique Item]], +20 [[Physical damage]], +20% chance of [[Critical Hit]] </td>
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</tr>
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<tr>
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<td width="250">[[Electric Blue]]</td>
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<td width="50" align="left">Effect</td>
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<td width="50" align="left">+10% [[Brains]]</td>
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<td width="50" align="left">20 Adventures</td>
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<td width="170" align="left">Obtained by using [[Charged blue shard]] </td>
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</tr>
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<tr>
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<td width="250">[[Gig Or What?]]</td>
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<td width="50" align="left">Effect</td>
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<td width="50" align="left">+10% [[Brawn]]</td>
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<td width="50" align="left">20 Adventures</td>
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<td width="170" align="left">Obtained by using [[Charged purple shard]] </td>
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</tr>
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<tr>
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<td width="250">[[Godfather Of Electric Soles]]</td>
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<td width="50" align="left">Effect</td>
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<td width="50" align="left">+10% [[Bravado]]</td>
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<td width="50" align="left">20 Adventures</td>
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<td width="170" align="left">Obtained by using [[Charged green shard]] </td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<td width="50" align="left">5 Adventures</td>
 
<td width="50" align="left">5 Adventures</td>
 
<td width="170" align="left">Obtained by using [[Kool-Kat-Aid]] </td>
 
<td width="170" align="left">Obtained by using [[Kool-Kat-Aid]] </td>
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</tr>
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<tr>
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<td width="100">[[Iron Toque]]</td>
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<td width="100" align="left">Hats</td>
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<td width="100" align="left">+10% to [[Brawn]]</td>
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<td width="100" align="left">Always</td>
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<td width="170" align="left">+10% to Brawn, +15% to Food Drops, +15% to Drink Drops, spontaneously creates special food items when cooking, reduces turns required to make food recipes</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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</center>
 
</center>
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== Stat Gains Table ==
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== Subpoint Gains Table ==
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<center>
 
<center>
 
<table cellspacing="0" cellpadding="2" border="1">
 
<table cellspacing="0" cellpadding="2" border="1">
 
<tr style="background: #ca2023;">
 
<tr style="background: #ca2023;">
<td width="100"><b>Item Name</b></td>
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<td width="150"><b>Item Name</b></td>
<td width="100"><b><center><br>Source Type</center></b></td>
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<td width="150"><b><center><br>Source Type</center></b></td>
<td width="100"><b><center><br>Extra Stats</center></b></td>
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<td width="150"><b><center><br>Extra Stats</center></b></td>
<td width="100"><b><center><br>Duration</center></b></td>
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<td width="150"><b><center><br>Duration</center></b></td>
<td width="100"><b><center><br>Notes</center></b></td>
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<td width="150"><b><center><br>Notes</center></b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td width="250">[[Merry Christmas 2007 T-Shirt]]</td>
 
<td width="250">[[Merry Christmas 2007 T-Shirt]]</td>
 
<td width="50" align="center">Shirt</td>
 
<td width="50" align="center">Shirt</td>
<td width="50" align="center">+10% to stat gains</td>
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<td width="50" align="center">+10% to [[Subpoints]] gained</td>
 
<td width="50" align="center">Always</td>
 
<td width="50" align="center">Always</td>
 
<td width="170" align="left">+10 to [[Opponent Level]], +5 to all stats </td>
 
<td width="170" align="left">+10 to [[Opponent Level]], +5 to all stats </td>
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<td width="100">[[Stilts]]</td>
 
<td width="100">[[Stilts]]</td>
 
<td width="100" align="center">Shoes</td>
 
<td width="100" align="center">Shoes</td>
<td width="100" align="center">+5% to Stat Gains per fight </td>
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<td width="100" align="center">+5% to [[Subpoints]] gained per fight </td>
 
<td width="100" align="center">Always</td>
 
<td width="100" align="center">Always</td>
 
<td width="170" align="left">-5% chance of getting [[Combat Initiative|Initiative]] in a fight, +5% chance of [[Fumbling]]</td>
 
<td width="170" align="left">-5% chance of getting [[Combat Initiative|Initiative]] in a fight, +5% chance of [[Fumbling]]</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td width="250">[[Weird stone]]</td>
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<td width="100">[[Cowboy shirt]]</td>
<td width="50" align="center">Off-Hand Item</td>
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<td width="100" align="center">Shirt</td>
<td width="50" align="center">+1-3 to stat gains sporadicly during combat</td>
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<td width="100" align="center">+5% to [[Subpoints]] gained per fight </td>
<td width="50" align="center">Always</td>
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<td width="100" align="center">Always</td>
<td width="170" align="left">Also sporadicly heals [[HP]] and [[TP]]</td>
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<td width="170" align="left">none</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td width="100">[[torn veil]]</td>
 
<td width="100">[[torn veil]]</td>
 
<td width="100" align="center">Weapon</td>
 
<td width="100" align="center">Weapon</td>
<td width="100" align="center">+1 to Stat Gains from Fights </td>
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<td width="100" align="center">+3 to [[Subpoints]] gained from Fights </td>
 
<td width="100" align="center">Always</td>
 
<td width="100" align="center">Always</td>
 
<td width="170" align="left">none</td>
 
<td width="170" align="left">none</td>
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</tr>
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<tr>
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<td width="100">[[Silver Balls]]</td>
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<td width="100" align="center">Effect</td>
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<td width="100" align="center">+3 to [[Subpoints]] gained from Fights </td>
 +
<td width="100" align="center">20 Turns</td>
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<td width="170" align="left">none</td>
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</tr>
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<tr>
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<td width="250">[[Weird stone]]</td>
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<td width="50" align="center">Off-Hand Item</td>
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<td width="50" align="center">+1-3 to [[Subpoints]] gained sporadicly during combat</td>
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<td width="50" align="center">Always</td>
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<td width="170" align="left">Also sporadicly heals [[HP]] and [[TP]]</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td width="250">[[Pranksta Spats]]</td>
 
<td width="250">[[Pranksta Spats]]</td>
 
<td width="50" align="center">Shoes</td>
 
<td width="50" align="center">Shoes</td>
<td width="50" align="center">Pranks opponent in combat for extra stats</td>
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<td width="50" align="center">Pranks opponent in combat for extra [[Subpoints]]</td>
 
<td width="50" align="center">Always</td>
 
<td width="50" align="center">Always</td>
 
<td width="170" align="left">+5 to [[Opponent Level]]</td>
 
<td width="170" align="left">+5 to [[Opponent Level]]</td>
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</center>
 
</center>
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== See Also ==
 +
*[[Farming]]
 +
*[[Level]]
 +
*[[HP]]
 +
*[[TP]]
 +
*[[Max HP]]
 +
*[[Brains]]
 +
*[[Brawn]]
 +
*[[Bravado]]
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*[[Stomach]]
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*[[Bladder]]
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*[[Adventure stat gains]]
 
== Notes ==
 
== Notes ==
*See also [[Farming]]
      
{{Page/QuickLinks}}
 
{{Page/QuickLinks}}
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]
 
[[Category:Stats]]
 
[[Category:Stats]]
{{Page/Header}}