Changes

829 bytes added ,  19:47, 7 December 2008
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<td>Skee-Ball (30 Moolah/turn)</td><td>256</td><td>785</td><td>3.07</td><td>9.78</td><td>42 (16.4%)</td><td>77 (30.1%)</td><td>49 (19.1%)</td><td>42 (16.4%)</td><td>21 (8.2%)</td><td>(25): 16 (6.3%)</td><td>5 (2.0%)</td><td>4 (1.6%)</td>
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<td>Skee-Ball (30 Moolah/turn)</td><td>356</td><td>1030</td><td>2.89</td><td>10.37</td><td>57 (16%)</td><td>109 (30.6%)</td><td>71 (19.9%)</td><td>53 (14.9%)</td><td>30 (8.4%)</td><td>(25): 20 (5.6%)</td><td>9 (2.5%)</td><td>7 (2.0%)</td>
 
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<td>Whac-A-Bunny (20 Moolah/turn)</td><td>256</td><td>496</td><td style="background-color:red">1.94</td><td>10.32</td><td>37 (14.5%)</td><td>74 (28.9%)</td><td>60 (23.4%)</td><td>41 (16.0%)</td><td>26 (10.2%)</td><td>(15): 5 (2.0%)</td><td>8 (3.1%)</td><td>5 (2.0%)</td>
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<td>Whac-A-Bunny (20 Moolah/turn)</td><td>356</td><td>695</td><td style="background-color:red">1.95</td><td>10.24</td><td>59 (16.6%)</td><td>99 (27.8%)</td><td>77 (21.6%)</td><td>61 (17.1%)</td><td>31 (8.7%)</td><td>(15): 9 (2.5%)</td><td>12 (3.4%)</td><td>8 (2.2%)</td>
 
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<td>Strength Tester (10 Moolah/turn)</td><td>142</td><td>312</td><td>2.2</td><td style="background-color:lightgreen">4.6</td><td>21 (14.8%)</td><td>43 (30.3%)</td><td>32 (22.5%)</td><td>17 (12.0%)</td><td>16 (11.3%)</td><td>(10): 9 (6.3%)</td><td>4 (2.8%)</td><td>n/a</td>
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<td>Strength Tester (10 Moolah/turn)</td><td>293</td><td>606</td><td>2.07</td><td style="background-color:lightgreen">4.83</td><td>48 (16.4%)</td><td>85 (29.0%)</td><td>63 (21.5%)</td><td>37 (12.6%)</td><td>31 (10.6%)</td><td>(10): 16 (5.5%)</td><td>8 (2.7%)</td><td>5 (1.7%)</td>
 
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*Alright, added some more data and, as I figured, the Duck Pond '''is''' the place to get the most tickets, but at the highest cost.  I'm sure with more spading, the Strength Tester will mathematically work out to be the most cost-effective, but yields the least amount of tickets. --[[User:Jupider|jupider]] 10:54, 23 November 2008 (MST)
 
*Alright, added some more data and, as I figured, the Duck Pond '''is''' the place to get the most tickets, but at the highest cost.  I'm sure with more spading, the Strength Tester will mathematically work out to be the most cost-effective, but yields the least amount of tickets. --[[User:Jupider|jupider]] 10:54, 23 November 2008 (MST)
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*More data, and additionally, on another note, other than the fact that I use too many commas, I've noticed that the Water Balloon and Fart in a Bag prizes should not be thought of as rewards on their own, but as a possible reward from not getting any tickets.  So in the future, I think I'll need to break down the "0" column into three separate "no ticket", "balloon", and "bag" sub-columns, with the "no ticket" having a count and % of all turns not receiving a ticket (including the balloon and bag turns) and the "balloon" and "bag" columns giving a count and % of all "no ticket" turns that received the respective item.  I know that sounds confusing, and I probably worded it wrong, but when I get the table reformatted it should hopefully all make sense. --[[User:Jupider|jupider]] 12:47, 7 December 2008 (MST)
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