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542 bytes added ,  21:49, 29 April 2014
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You approach it without rhythm and get the jump on it.
 
You approach it without rhythm and get the jump on it.
   
== Opponent Level Information ==
 
== Opponent Level Information ==
   
'''Opponent Level:'''
 
'''Opponent Level:'''
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'''Defence Rating:'''
 
'''Defence Rating:'''
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== Scaling ==
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*Does this [[Opponents|opponent]] scale to you? No
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*[[Stats|Subpoints Gain]]: Does this scale with player stats? No
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*[[Opponent Level]]: Does this scale with player stats? No
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*[[HP]]: Does this scale with player stats? No
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*[[Elemental Damage Reduction]]: Y/N? If So What Kind
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*Elemental Weakness: Y/N? If So What Kind
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*Physical Resistance: Y/N?
 
== Combat Messages ==
 
== Combat Messages ==
 
'''Jump Message:'''
 
'''Jump Message:'''
 
*You approach it without rhythm and get the jump on it.
 
*You approach it without rhythm and get the jump on it.
 
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*It picked up the rhythmic beat of your steps and is well prepared for your approach.
 
'''Succesful Attack(s):'''
 
'''Succesful Attack(s):'''
 
*While it rears up, then lashes at you, you notice the faint spicy smell it emits, but the pain of X DAMAGE makes you forget about it quickly!
 
*While it rears up, then lashes at you, you notice the faint spicy smell it emits, but the pain of X DAMAGE makes you forget about it quickly!
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*You acquire an item: [[Vitamax (TM) mix]] '''(10%?)'''
 
*You acquire an item: [[Vitamax (TM) mix]] '''(10%?)'''
 
'''Stats:'''
 
'''Stats:'''
*You gain 2-4 [[brawn]]
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*You gain 9-13 [[brawn]]
*You gain 1-2 [[brains]]
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*You gain 5-8 [[brains]]
*You gain 1-2 [[bravado]]
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*You gain 5-8 [[bravado]]
    
== Notes ==
 
== Notes ==
    
== References ==
 
== References ==
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This monster is a reference to the sandworms of Frank Herbert's series of ''Dune'' books.
    
{{Page/QuickLinks}}
 
{{Page/QuickLinks}}