Changes

3,391 bytes added ,  18:19, 12 November 2008
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<div id="January"></div>
 
<div id="January"></div>
 
== Jan 2, 2008 ==
 
== Jan 2, 2008 ==
In the process of making a change to stat gain mechanics, I inadvertently put *some* of the changes into prod. Stat gains and level progression will be *odd* for a while.
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In the process of making a change to [[Stats|stat gain]] mechanics, I inadvertently put *some* of the changes into prod. [[Stats|Stat gains]] and level progression will be *odd* for a while.
    
== Jan 7, 2008 ==
 
== Jan 7, 2008 ==
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== Feb 5, 2008  ==
 
== Feb 5, 2008  ==
*As you fight, you will now gain proficiency in different weapon types. Ooh, aah.
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*As you fight, you will now gain proficiency in different [[:Category:Weapon Types|weapon types]]. Ooh, aah.
*Token Gear (TM) is now open for business in the mall! Also, the mystery is now solved! Check your inventory.
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*[[Token Gear (TM)]] is now open for business in the mall! Also, the [[Mystery box|mystery]] is now solved! Check your inventory.
    
== Feb 19, 2008 ==
 
== Feb 19, 2008 ==
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*All non-dev accounts with IDs less than 1000 have been renumbered. Let me know if there are any problems.
 
*All non-dev accounts with IDs less than 1000 have been renumbered. Let me know if there are any problems.
   −
*Due to a MAJOR change in a couple of database tables, the Noob quest has been reset for everyone. Better go visit the Professor!
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*Due to a MAJOR change in a couple of database tables, the [[Tutorial Quest|Noob quest]] has been reset for everyone. Better go visit the [[Professor B. Ginner von Noob|Professor]]!
       
== Feb 22, 2008 ==
 
== Feb 22, 2008 ==
Rollover happened a couple of times today by *cough* accident. Sorry for the extra turns.
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[[Intermission|Rollover]] happened a couple of times today by *cough* accident. Sorry for the extra [[turns]].
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By popular demand, Paradox City has decided to switch to a standard 24-hour clock. This 20 hours in a day, 48 minutes in an hour rubbish was causing too much confusion.
 
By popular demand, Paradox City has decided to switch to a standard 24-hour clock. This 20 hours in a day, 48 minutes in an hour rubbish was causing too much confusion.
   −
Due to time changes, there are going to be two rollovers tonight. The city's timekeepers claim this is some kind of "paradox" and that this kind of behaviour is perfectly normal and nothing to be alarmed about, which is just the kind of non-linear clap-trap we've come to expect from them.
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Due to time changes, there are going to be two [[Intermission|rollovers]] tonight. The city's timekeepers claim this is some kind of "paradox" and that this kind of behaviour is perfectly normal and nothing to be alarmed about, which is just the kind of non-linear clap-trap we've come to expect from them.
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== Apr 21, 2008 ==
 
== Apr 21, 2008 ==
Philosoraptor isn't wearing pants. Again.
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[[:User:Philosoraptor|Philosoraptor]] isn't wearing pants. Again.
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*You can view your stash (and take stuff out) from a link in the Inventory menu.
 
*You can view your stash (and take stuff out) from a link in the Inventory menu.
   −
*Eat, drink and use multiples of stuff at once with the new links. Check your consumables and miscellaneous inventory pages.
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*Eat, drink and use multiples of stuff at once with the new links. Check your [[:Category:Consumables|consumables]] and [[:Category:Miscellaneous Items|miscellaneous]] inventory pages.
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*One very important file was corrupted during updates. Took some finding but looks ok now. Sorry about that, chief!
 
*One very important file was corrupted during updates. Took some finding but looks ok now. Sorry about that, chief!
   −
*Looking for Token Gear (TM)? Check your "Misc" menu.
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*Looking for [[Token Gear (TM)]]? Check your "Misc" menu.
   −
*Moolah can now be safely stored in your Stash, away from prying eyes.
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*[[Moolah]] can now be safely stored in your Stash, away from prying eyes.
       
== May 26, 2008 ==
 
== May 26, 2008 ==
Devices can now be installed and manipulated in much the way they were intended. Still more work to be done on this, but it's a start.
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[[Devices ]]can now be installed and manipulated in much the way they were intended. Still more work to be done on this, but it's a start.
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== Jun 17, 2008 ==
 
== Jun 17, 2008 ==
Just in case anyone's wondering, there are a couple of new zones being developed in dev. Which require more mechanics. Won't be much longer.
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Just in case anyone's wondering, there are a couple of new zones being developed in dev. Which require more [[:Category:Mechanics|mechanics]]. Won't be much longer.
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*Uploaded a large number of changes today, which necessitated deletion and re-uploading of pretty much everything. If anything's broken.. report a bug.
 
*Uploaded a large number of changes today, which necessitated deletion and re-uploading of pretty much everything. If anything's broken.. report a bug.
   −
*Oh, and elemental resistance/damage now works properly. If only there were elemental monsters to fight.
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*Oh, and [[Elemental Damage Reduction|elemental]] resistance/damage now works properly. If only there were [[Elements|elemental]] [[:Category:Opponents|monsters]] to fight.
       
== Jun 27, 2008 ==
 
== Jun 27, 2008 ==
*Just for fun, a couple of opponents in the test location have elemental alignments. They're not particularly sensible, but that's why it's a "test" location.
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*Just for fun, a couple of opponents in the [[Test Fight|test location]] have [[Elements|elemental]] alignments. They're not particularly sensible, but that's why it's a "test" location.
    
*Added a player search box and store search box to the character pane, because... well, you know it makes sense.
 
*Added a player search box and store search box to the character pane, because... well, you know it makes sense.
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*That silly chat bug that causes multiple "XXX joined chat" messages has been fixed.
 
*That silly chat bug that causes multiple "XXX joined chat" messages has been fixed.
   −
*[[Boo-boo B-gone strips]] are now usable in combat.
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*[[Boo-boo B-Gone strips]] are now usable in combat.
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*There are a ton of new item and opponent descriptions, images and custom messages floating around. Well at least a hundred anyway. Enjoy!
 
*There are a ton of new item and opponent descriptions, images and custom messages floating around. Well at least a hundred anyway. Enjoy!
   −
*It's not *quite* done, but it's close enough. Charlie Gardens Memorial Park is now open. Feel free to check it out and report any weirdness.
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*It's not *quite* done, but it's close enough. [[Charlie Gardens Memorial Park]] is now open. Feel free to check it out and report any weirdness.
   −
*A new item has been created to reward people who report significant bugs. The first one has been awarded to Dad (#1012) for picking up a rather nasty infinite item bug. Thanks, Dad!
+
*A new item has been created to reward people who report significant bugs. The first one has been awarded to [[:User:Dad|Dad]] (#1012) for picking up a rather nasty infinite item bug. Thanks, Dad!
       
== Aug 18, 2008 ==
 
== Aug 18, 2008 ==
There are a couple of new things in the Park, and I fixed the Gazebo so it works as intended. Enjoy.
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There are a couple of new things in the [[Charlie Gardens Memorial Park|Park]], and I fixed the [[Dread gazebo|Gazebo]] so it works as intended. Enjoy.
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== Aug 23, 2008 ==
 
== Aug 23, 2008 ==
*The "Test Fight/Demo Location" zone has officially been disabled. Don't panic, we're gonna be replacing it with something much better. Soon.
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*The "[[Test Fight]]/Demo Location" zone has officially been disabled. Don't panic, we're gonna be replacing it with something much better. Soon.
    
*Two new leaderboards added: Respect & Disrespect. Have fun with that.
 
*Two new leaderboards added: Respect & Disrespect. Have fun with that.
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*A diceroll function has been added to the chat system. Please see the wiki for usage information.
 
*A diceroll function has been added to the chat system. Please see the wiki for usage information.
   −
*In addition to awards, there's now another type of frivolity to display in profiles - stickers. There will very shortly be some stickers available to decorate your profiles with. Very shortly.
+
*In addition to [[Awards|awards]], there's now another type of frivolity to display in profiles - [[stickers]]. There will very shortly be some [[stickers]] available to decorate your profiles with. Very shortly.
       
== Aug 25, 2008 ==
 
== Aug 25, 2008 ==
*The slingshot has had its power reduced to a much more sensible level.
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*The [[slingshot]] has had its power reduced to a much more sensible [[level]].
    
*Recent issues with spontaneous database corruption leading to all kinds of weird results should now be a thing of the past. Hopefully.
 
*Recent issues with spontaneous database corruption leading to all kinds of weird results should now be a thing of the past. Hopefully.
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== Aug 26, 2008 ==
 
== Aug 26, 2008 ==
*A number of opponents no longer drop moolah because.. well, it's absurd that they would be carrying any moolah to drop.
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*A number of [[:Category:Opponents|opponents]] no longer drop [[moolah]] because.. well, it's absurd that they would be carrying any [[moolah]] to drop.
   −
*A new quest has been added. I'm not going to tell you where. Have fun :)
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*A new [[:Category:Quests|quest]] has been added. I'm not going to tell you where. Have fun :)
       
== Aug 27, 2008 ==
 
== Aug 27, 2008 ==
*Remember those stickers I mentioned? Check your miscellaneous inventory.
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*Remember those [[stickers]] I mentioned? Check your [[:Category:Miscellaneous Items|miscellaneous]] inventory.
    
*Sorry about the multiple database restarts in the last few minutes, I was just testing some performance mods. Currently showing pretty good results, too.
 
*Sorry about the multiple database restarts in the last few minutes, I was just testing some performance mods. Currently showing pretty good results, too.
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== Aug 29, 2008 ==
 
== Aug 29, 2008 ==
During 11th hour testing, I discovered a small problem with the intermission (rollover) script, which I corrected but of course had to test it. As a result, two intermissions today = extra turns and stuff for you. Huzzah!
+
During 11th hour testing, I discovered a small problem with the [[Intermission|intermission]] (rollover) script, which I corrected but of course had to test it. As a result, two intermissions today = extra turns and stuff for you. Huzzah!
    
== Aug 31, 2008 ==
 
== Aug 31, 2008 ==
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*The emoticon-related chat-scrolling bug should now be fixed.
 
*The emoticon-related chat-scrolling bug should now be fixed.
   −
*Some alpha launch goodies bag items are now tradeable. Go crazy.
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*Some [[alpha launch goodies bag]] items are now tradeable. Go crazy.
    
*Internet Explorer users, your menus should no longer flicker or change colour unexpectedly. If they still are, you may need to refresh your browser window to get the latest javascript.
 
*Internet Explorer users, your menus should no longer flicker or change colour unexpectedly. If they still are, you may need to refresh your browser window to get the latest javascript.
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== Sep 19, 2008 ==
 
== Sep 19, 2008 ==
*Ahoy mateys! It be talk like a pirate day today. Yarrrrr!
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*Ahoy mateys! It be [[Talk Like a Pirate Day|talk like a pirate day]] today. Yarrrrr!
    
*I've made a change to the timezone that the game code/database operates in to match game time. Don't put too much thought into trying to work out what that means, but be aware that existing timestamps on everything that's timestamped (mail, leaderboards etc.) are now 3.5 hours out. Future timestamps will be fine.
 
*I've made a change to the timezone that the game code/database operates in to match game time. Don't put too much thought into trying to work out what that means, but be aware that existing timestamps on everything that's timestamped (mail, leaderboards etc.) are now 3.5 hours out. Future timestamps will be fine.
    
== Sep 21, 2008 ==
 
== Sep 21, 2008 ==
There are now a couple of outfits for you to find. Go crazy :)
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There are now a couple of [[outfits]] for you to find. Go crazy :)
       
== Sep 22, 2008 ==
 
== Sep 22, 2008 ==
*"Firsts" leaderboards now show outfits. How exciting!
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*"Firsts" leaderboards now show [[outfits]]. How exciting!
    
*A new store has opened up in the mall. Stock is a bit limited, but it's worth a visit.
 
*A new store has opened up in the mall. Stock is a bit limited, but it's worth a visit.
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== Sep 25, 2008 ==
 
== Sep 25, 2008 ==
To help boost player numbers, you can now earn moolah for referring people to the game! Check out the forums for details.
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To help boost player numbers, you can now earn [[moolah]] for referring people to the game! Check out the forums for details.
       
== Sep 28, 2008 ==
 
== Sep 28, 2008 ==
The "bow" weapon class has been renamed to "projectile" because, seriously, since when is a slingshot a bow? Since never, that's when!
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The "bow" weapon class has been renamed to "[[projectile]]" because, seriously, since when is a slingshot a bow? Since never, that's when!
       
== Sep 30, 2008 ==
 
== Sep 30, 2008 ==
*Food and Drink consumption now gives a variable number of turns per item consumed.
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*[[:Category:Foods|Food]] and [[:Category:Drinks|Drink]] consumption now gives a variable number of [[turns]] per item [[:Category:Consumables|consumed]].
   −
*There's a bunch of new content. A new zone, around 50 new items, some new recipes, and other stuff. Enjoy! If you find any bugs or typos, please let me know.
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*There's a bunch of new content. A new zone, around 50 new items, some new [[:Category:Recipes|recipes]], and other stuff. Enjoy! If you find any bugs or typos, please let me know.
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*To everyone trying to figure out what they need to do to get into one of the new locations... you can stop, it's not quite ready yet.
 
*To everyone trying to figure out what they need to do to get into one of the new locations... you can stop, it's not quite ready yet.
   −
*Dad (#1012) has discovered another infinite bug, this time to do with the new items, and has been given another big bug zapper. Yay Dad! Boo Gobb for repeating the exact same bug again. Big smacks.
+
*[[:User:Dad|Dad]] (#1012) has discovered another infinite bug, this time to do with the new items, and has been given another [[big bug zapper]]. Yay Dad! Boo [[:User:Gobberwart|Gobb]] for repeating the exact same bug again. Big smacks.
    
*Listen very carefully. I shall say this only once. Don't abuse multis to get stuff you're not supposed to get. Unless you WANT to have your account disabled, in which case go for it.
 
*Listen very carefully. I shall say this only once. Don't abuse multis to get stuff you're not supposed to get. Unless you WANT to have your account disabled, in which case go for it.
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== Oct 3, 2008 ==
 
== Oct 3, 2008 ==
Please join us in welcoming soaK (#13) to the official Paradox! Dev Team. YAY!
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Please join us in welcoming [[:User:SoaK|soaK]] (#13) to the official Paradox! [[Dev Team]]. YAY!
    
== Oct 4, 2008 ==
 
== Oct 4, 2008 ==
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== Oct 17, 2008 ==
 
== Oct 17, 2008 ==
*A serious bug has occurred in the referral bonus processing script (thanks Sheik) and I'm working on it at the moment. In the meantime, referral bonuses are disabled, sorry.
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*A serious bug has occurred in the referral bonus processing script (thanks [[:User:Sheik|Sheik]]) and I'm working on it at the moment. In the meantime, referral bonuses are disabled, sorry.
    
*I've removed the toolbar from the inline chat. It just takes up far too much space. You can exit, clear and restart chat using the commands /exit, /clear and (surprisingly) /restart.
 
*I've removed the toolbar from the inline chat. It just takes up far too much space. You can exit, clear and restart chat using the commands /exit, /clear and (surprisingly) /restart.
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== Oct 25, 2008 ==
 
== Oct 25, 2008 ==
Two new chat channels created: "social" and "tech". Please see the forums for full details.
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Two new chat channels created: "[[Chat Guide: Social|social]]" and "[[Chat Guide: Tech|tech]]". Please see the forums for full details.
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== Oct 29, 2008 ==
 
== Oct 29, 2008 ==
In today's news, the SuperMegaGoogolplex Cinema announced its grand opening, and found the option to change the capitalisation of its name. OK that was yesterday's news but still. In other, vaguely related news, Token Gear (TM) has finally found floor space in the mall, and I'm led to understand they found a big box of some.. stuff during the move. Stay tuned.
+
In today's news, the [[SuperMegaGoogolplex Cinema]] announced its grand opening, and found the option to change the capitalisation of its name. OK that was yesterday's news but still. In other, vaguely related news, [[Token Gear (TM)]] has finally found floor space in the mall, and I'm led to understand they found a big box of some.. stuff during the move. Stay tuned.
       
== Oct 30, 2008 ==
 
== Oct 30, 2008 ==
Looks like Candy's finally managed to unpack that box. Interesting.
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Looks like [[Token Gear (TM)|Candy's finally managed to unpack that box. Interesting.
       
== Oct 31, 2008 ==
 
== Oct 31, 2008 ==
*A small bug with the way the new token item calculates TP restores has been fixed. Thanks, sheik.
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*A small bug with the way the new token item calculates [[TP]] restores has been fixed. Thanks, [[:User:Sheik|sheik]].
   −
*Today is Halloween. How spooky is that?
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*Today is [[Halloween 2008|Halloween]]. How spooky is that?
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== Nov 3, 2008 ==
 
== Nov 3, 2008 ==
*Made some modifications to proficiences as follows: "Knife" class has been renamed "Blade". "Sword" class has been renamed to "Staff". "Gun" & "Projectile" weapon classes have been combined into a single "Projectile" class. Trust me, it all makes sense.
+
*Made some modifications to proficiences as follows: "Knife" class has been renamed "[[Blade]]". "Sword" class has been renamed to "[[Staff]]". "Gun" & "[[Projectile]]" weapon classes have been combined into a single "[[Projectile]]" class. Trust me, it all makes sense.
 +
 
 +
 
 +
== Nov 6, 2008 ==
 +
*Testing of the last update to chat seems to indicate a huge reduction in chat's memory usage. Which makes sense in its own special way. Any feedback on that would be appreciated.
 +
 
 +
*A couple of changes have been made to chat (both kinds) to address an issue some people have been having with chat failing to automatically refresh while Avast! Antivirus is running. Please refresh your browser and make sure you have v0.6.25 of chat, and let me know if there are any problems.
 +
 
 +
== Nov 7, 2008 22:53 ==
 +
*While I'm decluttering the sidebar, I've moved the date/time to the menu bar. As usual, refresh your browser to see the change. Let me know if there are any issues.
 +
 
 +
*Well, that image doesn't suck TOO bad I guess. At least it makes it obvious when there's mail/trades needing your attention.
 +
 
 +
*The mail menu will now show an indication of new messages/trades. It's basically just a number for the minute. As soon as I find a little icon-type beasty that DOESN'T suck, I'll put that in as well. Oh, and I removed the new messages count from the charpane, since it's now redundant.
 +
 
 +
== Nov 8, 2008 ==
 +
 
 +
*"Players Logged On" is now a clickable link to a list of.. well, the players who are logged on. Isn't that neat? As always, refresh your browser to apply the change. For those wondering why the list is now gone from the charpane (left-side).. well, we now have quite a few people logged on at once, and when that happens.... it's just too much. Always knew that'd happen.
 +
 
 +
*Number of logged on players now shows to the right of the date/time in the (what I choose to call) "infobar" and also updates once per minute. Now to figure out what to put on the left and stop it looking lopsided. Sucks to be OCD sometimes.
 +
 
 +
*The date & time, along with the new mail/trade notify icon, will now update themselves every minute, whether you're doing anything or not. Which is kinda handy. Remember kids, [[Intermission]] is at midnight, game time.
 +
 
 +
== Nov 10, 2008 ==
 +
*As per request, only player stores with at least one active item for sale will be shown in the random store list, when you haven't entered any search term. That was an unneccessarily complicated sentence.
 +
 
 +
== Nov 12, 2008 ==
 +
*OK, let's try something totally different to try and get rid of this memory leak and (hopefully) get rid of the various timeout/chat freezing issues we've ben seeing. Make sure chat is at v0.6.30 (refresh your browser) and let me know if there are any problems.
 +
 
    
<div id="December"></div>
 
<div id="December"></div>