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2,689 bytes added ,  06:11, 31 October 2009
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*It turns out that menus and listboxes don't play very nicely together at all, with results varying widely (and wildly) between different browsers. Also that having search in both the menu and the sidebar... doesn't work either. Please bear with me while I sort this one out.
 
*It turns out that menus and listboxes don't play very nicely together at all, with results varying widely (and wildly) between different browsers. Also that having search in both the menu and the sidebar... doesn't work either. Please bear with me while I sort this one out.
 
*Apparently IE8 has a similar issue with the new search menu that Safari does. I'm working on it. In the meantime, I'll put it back in the charpane until the menu is confirmed working 100%.
 
*Apparently IE8 has a similar issue with the new search menu that Safari does. I'm working on it. In the meantime, I'll put it back in the charpane until the menu is confirmed working 100%.
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== September 11th ==
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*Charpane searching should now be working properly again (refresh your browser if any trouble), but I'm still working on the various issues with the menu search functions. Hopefully will have it all solved today.
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*The search in the menu bar has been replaced and SHOULD now work properly with all browsers. I hope. It takes up a bit more space, but has the bonus that previous searches for all areas will be retained for the duration of your session. I'll leave the charpane search where it is for now, but it WILL have to go soon, so please try out the menu search and let me know if there are any issues.
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== September 15th ==
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*The code for resting in your room has been tweaked slightly. Let me know if there are any problems.
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== September 16th ==
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*Tomorrow's intermission is likely to be significantly longer than normal (possibly an hour or more). Also, if you want a Promise Ring, now is the time to go get one from Token Gear (TM), because they're not going to last long. Are those two sentences related? Who knows?
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== September 17th ==
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*Something new and fairly major has just been implemented. Sure, it may not look like much, but it involved some major changes to the fundamentals of the game. If you find a bug, please report it. If you have general feedback, please head to the forums. We expect this will be tweaked/changed as we move forward, so share your thoughts! Also, new stuff in Token Gear (TM).
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== September 18th ==
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*I've just been informed that the current lag is caused by the hosting provider performing a massive maintenance operation and that it should be completed in "6-7 hours". Yes, I had the same reaction. Nothing I can do about it, sorry.
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== September 23rd ==
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*Handful of minor updates today: HoloPet equipment is now (properly) displayed in C.A.G.E.s, Holopets with maximum intensity (30) will no longer show a next level progress bar, and logged on players list now has a link to each player's C.A.G.E. (if they have one).
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<div id="September"></div>
 
<div id="September"></div>
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== October 22nd ==
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*Just found and fixed a small but rather important bug that was probably causing you all to miss out on not-insignificant amounts of moolah. Sorry 'bout that. Also fixed a bug with reset stats post-holopet quest and a few other minor things. See, I'm not dead. Really.
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== October 27th ==
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*I've just fixed a couple of bugs related to display issues, predominantly in IE. You will almost certainly need to refresh your browser if you're currently logged on, or if you see any weirdness with the display of items.
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== October 31st ==
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*Tonight's Intermission will almost certainly be slightly longer than normal. How much longer? How long is a turnip? Think about that while you wait.
    
<div id="October"></div>
 
<div id="October"></div>

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