Talk:Prize ticket

From ParadoxWiki
Revision as of 21:16, 17 November 2008 by Jupider (talk | contribs) (Added some numbers for the Strength Tester.)
Jump to navigation Jump to search

Didn't know the best place to put information about farming for these, so I just went ahead and decided to use this page.

Here's all I have so far: Feel free to contribute if you have any yourself.

 Ticket(s)/Prize won
LocationTurns spentTickets gainedTickets/TurnMoolah/Ticket01234Max.Water BalloonsFart Bags
Duck Pond (40 Moolah/turn)1454753.2810.0928 (19.3%)38 (26.2%)35 (24.1%)17 (11.7%)9 (6.2%)(40): 7 (4.8%)3 (2.1%)8 (5.5%)
Skee-Ball (30 Moolah/turn)1033733.628.2817 (16.5%)31 (30.1%)24 (23.3%)11 (10.7%)9 (8.7%)(25): 9 (8.7%)1 (.97%)1 (.97%)
Whac-A-Bunny (20 Moolah/turn)1031931.8710.6717 (16.5%)33 (32.0%)22 (21.4%)13 (12.6%)8 (7.8%)(15): 3 (2.9%)4 (3.9%)3 (2.9%)
Strength Tester (10 Moolah/turn)1423122.24.621 (14.8%)43 (30.3%)32 (22.5%)17 (12.0%)16 (11.3%)(10): 9 (6.3%)4 (2.8%)n/a
Second-hand Sideshow0000Game of non-skill encounters (20 tix ea.): 0

If you have information to contribute, just add your turns spent and tickets gained and recalculate. If you don't feel comfortable doing so, just add an new row onto the table. If you still don't feel comfortable doing that, just put your information on this page wherever. --jupider 17:57, 12 November 2008 (MST)

  • Additional Note: I did not put in data for ticketless turns, water balloons, or bags of farts for my first three spading sets. When I redo those areas while keeping track of that info, the original (first) spading data will be deleted so the resulting numbers are more accurate. --jupider 14:56, 13 November 2008 (MST)
  • Ok, redid the data for the Duck Pond from square 1. I don't know how much or any other information I can cram in there, so I guess that's good for now. --jupider 14:22, 14 November 2008 (MST)
  • Redid data for Skee-Ball and Whac-A-Bunny. Added color to best and worst values. Unpredictably, Skee-Ball seems more lucrative than Duck Pond, but that could change as more information is added and recalculated. Hopefully, by the time we have plenty of info, the percentages won't change too drastically. More to come. --jupider 20:00, 16 November 2008 (MST)