Difference between revisions of "Template:Date June 26"

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[[Paradox History| 2008|2008]]: Uploaded a large number of changes today, which necessitated deletion and re-uploading of pretty much everything. If anything's broken.. report a bug.
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[[Paradox History: 2008|2008]]: Uploaded a large number of changes today, which necessitated deletion and re-uploading of pretty much everything. If anything's broken.. report a bug.
  
 
Oh, and [[Elemental Damage Reduction|elemental]] resistance/damage now works properly. If only there were [[Elements|elemental]] [[:Category:Opponents|monsters]] to fight.
 
Oh, and [[Elemental Damage Reduction|elemental]] resistance/damage now works properly. If only there were [[Elements|elemental]] [[:Category:Opponents|monsters]] to fight.
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[[Paradox History: 2009|2009]]: In addition to the database maintenance which is now (finally) complete, over 100 [[items|item]] and a bunch of [[opponents|opponent]] have been tweaked so that their properties better represent their actual approximate level in the game. Most of the changes involve [[autosell]] values (most of which have gone up) and attack and defence ratings (most of which have gone down). In most cases you won't notice much difference. As always - any problems let me know asap.
  
 
Know of something else that happened on this day? Add it [[Template:Date June 26|here]]!<noinclude>[[Category:Date Templates| {{PAGENAME}}]]</noinclude>
 
Know of something else that happened on this day? Add it [[Template:Date June 26|here]]!<noinclude>[[Category:Date Templates| {{PAGENAME}}]]</noinclude>

Latest revision as of 17:12, 2 July 2009

2008: Uploaded a large number of changes today, which necessitated deletion and re-uploading of pretty much everything. If anything's broken.. report a bug.

Oh, and elemental resistance/damage now works properly. If only there were elemental monsters to fight.

2009: In addition to the database maintenance which is now (finally) complete, over 100 item and a bunch of opponent have been tweaked so that their properties better represent their actual approximate level in the game. Most of the changes involve autosell values (most of which have gone up) and attack and defence ratings (most of which have gone down). In most cases you won't notice much difference. As always - any problems let me know asap.

Know of something else that happened on this day? Add it here!