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| {{Page/Header}} | | {{Page/Header}} |
− | {{Page/NeedsContent|comment=This page needs high level description of how fumbling is calculated for both opponents and players}}
| + | __NOTOC__ |
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| Below are all of the items and effects that affect your chance of fumbling during combat. | | Below are all of the items and effects that affect your chance of fumbling during combat. |
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| == Modifiers == | | == Modifiers == |
| <center> | | <center> |
| <table cellspacing="0" cellpadding="2" border="1"> | | <table cellspacing="0" cellpadding="2" border="1"> |
| <tr style="background: #ca2023;"> | | <tr style="background: #ca2023;"> |
− | <td width="50"><b>Image</b></td> | + | <td width="75"><b>Image</b></td> |
| <td width="100"><b>Item Name</b></td> | | <td width="100"><b>Item Name</b></td> |
| <td width="75"><b><center><br>Source Type</center></b></td> | | <td width="75"><b><center><br>Source Type</center></b></td> |
| <td width="75"><b><center><br>Fumble Rate</center></b></td> | | <td width="75"><b><center><br>Fumble Rate</center></b></td> |
| <td width="75"><b><center><br>Duration</center></b></td> | | <td width="75"><b><center><br>Duration</center></b></td> |
− | <td width="170"><b><center><br>Notes</center></b></td> | + | <td width="300"><b><center><br>Notes</center></b></td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td width="75" align="center">5%</td> | | <td width="75" align="center">5%</td> |
| <td width="75" align="center">Always</td> | | <td width="75" align="center">Always</td> |
− | <td width="170" align="center"> *-5% chance of getting [[Combat Initiative|Initiative]] in a fight<br />*+5% to [[Stats|Stat Gains]] per fight *Obtained From [[Second-hand Sideshow]]</td> | + | <td width="170" align="center"> -5% chance of getting [[Combat Initiative|Initiative]] in a fight<br />, +5% to [[Stats|Stat Gains]] per fight, Obtained From [[Second-hand Sideshow]]</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td width="75" align="center">-5%</td> | | <td width="75" align="center">-5%</td> |
| <td width="75" align="center">Always</td> | | <td width="75" align="center">Always</td> |
− | <td width="170" align="center"> *Obtained From [[Shifty-looking company-guy]]</td> | + | <td width="170" align="center"> Obtained From [[Shifty-looking company-guy]]</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td width="75" align="center">-100%</td> | | <td width="75" align="center">-100%</td> |
| <td width="75" align="center">Always</td> | | <td width="75" align="center">Always</td> |
− | <td width="170" align="center"> *Obtained From [[Prize Booth]] for 500 [[prize ticket|prize tickets]]</td> | + | <td width="170" align="center"> Obtained From [[Prize Booth]] for 500 [[prize ticket|prize tickets]]</td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| == Notes == | | == Notes == |
| *Fumbling isn't avoidable even with a -100% fumble rate, there is always a chance to fumble. | | *Fumbling isn't avoidable even with a -100% fumble rate, there is always a chance to fumble. |
| + | *The base chance for fumbling is 1/22 or 4.5%. This chance is the same for both player and opponents. Players however can alter their fumble rates with equipment and effects. Fumbling however isn't preventable and will never go below 1% chance to fumble, and likewise, fumbling isn't guaranteed, it will never go above 99% chance to fumble. |
| + | == See Also == |
| | | |
| {{Page/QuickLinks}} | | {{Page/QuickLinks}} |
| [[Category:Mechanics]] | | [[Category:Mechanics]] |