Talk:Ex-bearded lady
EX-BEARDED LADY
35+2, 35+2, 34+2, 37+2, 35+2, 37+2, 35+2, 36+2, 37+2, 35+2, 34+2, 37+2, 35+2
EX-BEARDED LADY
35+4, 34+4, 32+4, 35+4, 34+4, 33+4, 34+4, 32+4, 33+4
ML = 39?
(basedamage + bonusdamage - damageReduction ) * (1-damageAbsorption)
((X-2) + (X*Y) - 0) * (1-0) = ((X-2) + XY - 0) = 37 | ((X-2) + XY) = 37 | X((1-2)+(1-Y)) = 37 | X(-1 + (1-Y)) = 37 | X((1-Y)-1) = 37
((X-2) + (X*Y) - 0) * (1-0) = ((X-2) + XY - 0) = 35 | ((X-2) + XY) = 35 | X((1-2)+(1-Y)) = 35 | X(-1 + (1-Y)) = 35 | X((1-Y)-1) = 35
((X-4) + (X*Y) - 0) * (1-0) = ((X-4) + XY - 0) = 32 | ((X-4) + XY) = 32 | X((1-4)+(1-Y)) = 32 | X(-3 + (1-Y)) = 32 | X((1-Y)-3) = 32
((X-4) + (X*Y) - 0) * (1-0) = ((X-4) + XY - 0) = 33 | ((X-4) + XY) = 33 | X((1-4)+(1-Y)) = 33 | X(-3 + (1-Y)) = 33 | X((1-Y)-3) = 33
bonusdamage is based purely on opponent's attack rating with a random multiplier
Y = a fixed number between 0.Z and 0.Z
z being a new variable to not be confused with X. XD
39-2 + 39Y - 0 = 37 | 37 + 39Y = 37 | 39Y = 0 | Y = 0
39-2 + 39Y - 0 = 34 | 37 + 39Y = 34 | 39Y = -3 | Y = -1/13 or -.077
39-4 + 39Y - 0 = 35 | 35 + 39Y = 35 | 39Y = 0 | Y = 0
39-4 + 39Y - 0 = 32 | 35 + 39Y = 32 | 39Y = -3 | Y = -1/13 or -.077