Weapon Class Proficiencies


The Weapon Classes: Unarmed, Club, Blade, Staff, Projectile, Gadgets, and Towel. All of these weapon classes level up with proficiency as you gain experience in combat. Each level requires a different amount of proficiency to obtain which can be figured out using the following algorithm: 8(L(L^2 +1) /2) where L=Current Level. Using this algorithm you can find out how much total experience you will need to accumulate in order to get to a certain level, or vice-versa, what level you will need to get to in order to make it on the leaderboard for a proficiency.

Proficiencies Chart

Proficiencies Level Experience to next Level Total Required Experience
1 8 8
2 40 48
3 120 168
4 272 440
5 520 960
6 888 1,848
7 1,400 3,248
8 2,080 5,328
9 2,952 8,280
10 4,040 12,320

Notes

The formula also can be applied to player levels.

See Also


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