Gadgets

Revision as of 20:25, 10 July 2011 by Spiff (talk | contribs)



Gadgets

Image Item Name
Hands
Attack
Cost of TP
Damage Type
Obtained From
  Intense infrared emitter 1 23 4 Hot Damage Geospatiodynamostatics Lab
  taser 1 28 5 Electrical damage Bugged scientist
  XPhone 1 100 3 Physical damage Flashcube

Notes

  • Gadgets benefit the Brains subpoints gain.
  • Lacking enough TP makes the gadget unusable.

See Also

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