Difference between revisions of "Weapon Class Proficiencies"

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|6
 
|6
 
|888
 
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|3248
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Revision as of 18:41, 1 April 2009


The Weapon Classes: Unarmed, Club, Blade, Staff, Projectile, Gadgets, and Towel. All of these weapon classes level up with proficiency as you gain experience in combat. Each level requires a different amount of proficiency to obtain which can be figured out using the following algorithm: 8(L(L^2 +1) /2) where L=Current Level. Using this algorithm you can find out how much total experience you will need to accumulate in order to get to a certain level or vice-versa, by finding what level you will need to get to get on the leaderboards for a proficiency.

Proficiencies Chart

Proficiencies Level Experience to next Level Total Required Experience
1 8 8
2 40 48
3 120 168
4 272 440
5 520 960
6 888 1,848
7 1,400 3,248
8 2,080 5,328
9 2,952 8,280
10 4,040 12,320

Notes

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