Difference between revisions of "XPhone"
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== Obtained From == | == Obtained From == | ||
Obtained by using a [[Flashcube]] | Obtained by using a [[Flashcube]] | ||
+ | |||
+ | == When Used == | ||
+ | You fumble with the xPhone for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy. | ||
+ | |||
+ | You lose X HP | ||
+ | |||
+ | You acquire one of the following: | ||
+ | Biofeedback Watch | ||
+ | |||
==Notes== | ==Notes== |
Revision as of 03:32, 9 November 2009
If you're backed into a corner, about to get the beating of a lifetime and you need to locate your opponent's weakness before you faint, this thing might have an app for that.
It's also probably just a software update or two away from becoming self aware, so use with caution!
Type: weapon (gadget)
Class: [[{{{class}}}]]
Hands: {{{hands}}}
Attack: {{{attack}}}
Cost of TP on use: {{{costofTPonuse}}}
Damage Type: {{{damagetype}}}
Autosell value:
Cannot be discarded
Cannot be autosold
Can be stored
Can be traded
Outfit name: {{{outfitname}}}
Plural: unknown
Bonus: +15 to Opponent Level, significantly increases your ability to irritate those around you
Obtained From
Obtained by using a Flashcube
When Used
You fumble with the xPhone for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy.
You lose X HP
You acquire one of the following: Biofeedback Watch
Notes
If you attempt to use this item with insufficient HP, you are given the message "Using this is a bit too dangerous for you right now. Try again when you're a bit healthier."
References
Collection
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