Difference between revisions of "Effects"
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− | Effects may be positive (such as increased [[stats]], or higher chance of finding items and [[moolah]]) or negative, and may be obtained in game from various sources, mainly through certain [[opponents]], consuming specific items or using devices. | + | Effects may be positive (such as increased [[stats]], or higher chance of finding items and [[moolah]]) or negative, and may be obtained in game from various sources, mainly through certain [[opponent|opponents]], consuming specific items or using devices. |
[[Category:Effects]] | [[Category:Effects]] | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
{{Page/QuickLinks}} | {{Page/QuickLinks}} |
Revision as of 21:17, 10 August 2008
Effects may be positive (such as increased stats, or higher chance of finding items and moolah) or negative, and may be obtained in game from various sources, mainly through certain opponents, consuming specific items or using devices.
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