Difference between revisions of "Six banana-wielding monkeys"
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{{Page/Header}} | {{Page/Header}} | ||
+ | __NOTOC__ | ||
<center>[[Image:Bananmon.png]]</center> | <center>[[Image:Bananmon.png]]</center> | ||
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No one ever imagined such a thing. No sane person, anyway. | No one ever imagined such a thing. No sane person, anyway. | ||
+ | == Opponent Level Information == | ||
+ | '''Opponent Level:''' | ||
+ | |||
+ | '''Power Level:''' | ||
− | |||
'''Attack Rating:''' | '''Attack Rating:''' | ||
Line 17: | Line 21: | ||
== Scaling == | == Scaling == | ||
− | *Does this [[Opponents|opponent]] scale to you? | + | *Does this [[Opponents|opponent]] scale to you? No |
− | *[[Stats|Subpoints Gain]]: Does this scale with player stats? | + | *[[Stats|Subpoints Gain]]: Does this scale with player stats? No |
− | *[[Opponent Level]]: Does this scale with player stats? | + | *[[Opponent Level]]: Does this scale with player stats? No |
− | *[[HP]]: Does this scale with player stats? | + | *[[HP]]: Does this scale with player stats? No |
*[[Elemental Damage Reduction]]: Y/N? If So What Kind | *[[Elemental Damage Reduction]]: Y/N? If So What Kind | ||
*Elemental Weakness: Y/N? If So What Kind | *Elemental Weakness: Y/N? If So What Kind | ||
*Physical Resistance: Y/N? | *Physical Resistance: Y/N? | ||
− | |||
== Combat Messages == | == Combat Messages == | ||
'''Initiative Message(s):''' | '''Initiative Message(s):''' | ||
*Undeterred by the ridiculous notion of being beaten up with a banana, you get the jump. | *Undeterred by the ridiculous notion of being beaten up with a banana, you get the jump. | ||
'''Successful Attack(s):''' | '''Successful Attack(s):''' | ||
+ | *One of the monkeys distracts you with a rather impressive ninjaesque display of banana wielding. While this is going on the others sneak up and stab you in the arm for X DAMAGE! | ||
+ | *Your opponents sneakily lay out some banana skins which you subsequently trip over and execute an almost perfect Chaplinesque pratfall which results in X DAMAGE and much cheap hilarity. | ||
'''Failed Attack(s):''' | '''Failed Attack(s):''' | ||
− | *Instead of attacking you, they unexpectedly decide to build a simian pyramid. | + | *Instead of attacking you, they unexpectedly decide to build a simian pyramid. |
+ | *Your opponent would hit you but they're far too busy hanging back, drinking coffee and telling jokes. | ||
+ | *Your opponents wield their bananas menacingly in your direction only to discover that the fruit has been eaten and their bananas are limp. | ||
== Location(s) == | == Location(s) == | ||
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== Rewards == | == Rewards == | ||
− | *You acquire an item: [[tiny dagger]] | + | *You acquire an item: [[tiny dagger]] (40% drops) |
− | *You acquire an item: [[banana]] | + | *You acquire an item: [[banana]] (40% drops) |
− | '''Stats:''' | + | '''Stats:''' 4-6 subpoints gained per combat |
− | *You gain | + | *You gain 2-3 [[brawn]] [[subpoints]] |
− | *You gain | + | *You gain 1-2 [[brains]] [[subpoints]] |
− | *You gain | + | *You gain 1-2 [[bravado]] [[subpoints]] |
== Notes == | == Notes == |
Latest revision as of 01:13, 1 April 2014
![Bananmon.png](/images/5/5b/Bananmon.png)
Description
In an effort to increase the amount of time the scientists had for doing "science" instead of making tasty beverages and snacks, DQS management thought it would be a good idea to train monkeys to make them instead. Unfortunately, and somewhat predictably, the monkeys are bored with that and want to do something a whole lot more exciting. Right now, the most exciting thing they can think of is to hurt you. Badly.
They're armed with bananas. Well, seriously, what else is a monkey going to wield? Other than the tiny daggers in their off-hands.
No one ever imagined such a thing. No sane person, anyway.
Opponent Level Information
Opponent Level:
Power Level:
Attack Rating:
Defence Rating:
Scaling
- Does this opponent scale to you? No
- Subpoints Gain: Does this scale with player stats? No
- Opponent Level: Does this scale with player stats? No
- HP: Does this scale with player stats? No
- Elemental Damage Reduction: Y/N? If So What Kind
- Elemental Weakness: Y/N? If So What Kind
- Physical Resistance: Y/N?
Combat Messages
Initiative Message(s):
- Undeterred by the ridiculous notion of being beaten up with a banana, you get the jump.
Successful Attack(s):
- One of the monkeys distracts you with a rather impressive ninjaesque display of banana wielding. While this is going on the others sneak up and stab you in the arm for X DAMAGE!
- Your opponents sneakily lay out some banana skins which you subsequently trip over and execute an almost perfect Chaplinesque pratfall which results in X DAMAGE and much cheap hilarity.
Failed Attack(s):
- Instead of attacking you, they unexpectedly decide to build a simian pyramid.
- Your opponent would hit you but they're far too busy hanging back, drinking coffee and telling jokes.
- Your opponents wield their bananas menacingly in your direction only to discover that the fruit has been eaten and their bananas are limp.
Location(s)
Rewards
- You acquire an item: tiny dagger (40% drops)
- You acquire an item: banana (40% drops)
Stats: 4-6 subpoints gained per combat
Notes
- This opponent was reintroduced into the game on July 19th, 2009 in the DQS Kitchens area.
- The Demo Location is no longer open to adventure in. This encounter is no longer available.
- Prior to July 19th, 2009, the image for this encounter was as follows:
![Bananmon Old.png](/images/1/10/Bananmon_Old.png)
References
- "No one ever imagined such a thing. No sane person, anyway" is a quote from the film Twelve Monkeys
- The bit about off-hand switchblades may be a reference to monkey knife-fighting, as seen in The Simpsons episode "The Mansion Family".
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