Difference between revisions of "BioFeedback Watch"

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{{Page/Header}}
 
{{Page/Header}}
 +
__NOTOC__
  
 
{{Summary/Items/Equipment
 
{{Summary/Items/Equipment
Line 14: Line 15:
 
|outfitname=n/a
 
|outfitname=n/a
 
|bonus=Provides timely assistance during combat.
 
|bonus=Provides timely assistance during combat.
|plural= ?
+
|plural= BioFeedback Watches
 
}}
 
}}
  
 
== Obtained By ==
 
== Obtained By ==
Using an [[xPhone]]
+
*Using an [[Xphone|xPhone]]
  
 
== When Used ==
 
== When Used ==
You fumble with the BioFeedback Watch for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy.
+
*You fumble with the BioFeedback Watch for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy.
 +
**You lose 'X' [[HP]] where X = 10% of Total [[HP]] rounded to the nearest whole number
 +
*You gain an item: [[Image:Bpbuddy.png]] [[Backpack_buddy|Backpack Buddy]]
  
You lose 'X' HP where X = 10% of Total HP rounded to the nearest whole number
+
== In Combat ==
 +
*Your BioFeedback Watch detects your distress and releases nano-bots onto your skin. Battle bots? No, healing bots. You feel a little bit better!
 +
**You gain X [[HP]]
 +
**You gain X [[TP]]
 +
***X=LVL*Y, where Y is equal to 1, 2, or 3.
  
You acquire the following: [[Backpack Buddy]]
+
*Your BioFeedback Watch gives off a creepy electronic laugh and remarks how fallible humans are. It does however acknowledge that you are a little superior to your peers by having chosen it. It rewards you with a bit of extra experience.
 +
**You gain some subpoints: (X) [[Brawn]] or [[Brains]] or [[Bravado]]  
 +
***X=LVL*Y, where Y is equal to 1/2, 1, or 3/2.
 +
 
 +
*Your BioFeedback Watch scans your opponent and magnetically removes a small pile of her loose change.
 +
**You gain X [[moolah]].
 +
 
 +
*Your BioFeedback Watch emits an ultra-high-frequency sonic squeal, causing X DAMAGE to your opponent's aural sensory appendages (that's "ears" for the most part). Whew! Good thing you had your ear plugs in!.
 +
 
 +
*Your BioFeedback Watch observes how ineffectual your last attack was and offers you assistance in the form of an adrenaline shot. You briefly feel more powerful.(+10 physical damage on next attack(must be on same combat)).
 +
 
 +
*Your BioFeedback Watch detects a potential incoming blow, and recognising your weak, inferior human form, puts forth a force field which should hopefully give you some protection.
 +
 
 +
*Your BioFeedback Watch begins to beep loudly. Huh. You're not sure if you should be worried or not.
 +
*Your BioFeedback Watch displays a very complicated bar graph. You try and figure out what it means, but it's all Greek to you.
 +
*Your BioFeedback Watch beeps and displays a message..."ANALYSING. PLEASE WAIT..." After a few seconds it beeps again and the display changes... "ANALYSIS COMPLETE! TEST RESULTS: NEGATIVE." Ummm, OK then. You're not sure whether or not you should feel relieved.
 +
*Your BioFeedback Watch clicks and whirrs. You feel a little bit funny, but it was probably just something you ate.
  
 
==Notes==
 
==Notes==
If you attempt to use this item with insufficient HP, you are given the message "Using this is a bit too dangerous for you right now. Try again when you're a bit healthier."
+
*If you attempt to use this item with insufficient HP, you are given the message "Using this is a bit too dangerous for you right now. Try again when you're a bit healthier."
 +
* the +10 physical damage to work, you must attack right on the  next round the effect activiated, if not it will not work.
  
 
==References==
 
==References==
*This is referencing a Vibewatch.
 
 
*A biofeedback watch is a product that gives you not only the time of day, but also an indication of your bioelectric energy flow.
 
*A biofeedback watch is a product that gives you not only the time of day, but also an indication of your bioelectric energy flow.
 +
 +
== [[Flashcube]] Items ==
 +
<center><b>[[Xphone]]</b> / <b>[[Backpack buddy]]</b> / <b>[[Biofeedback watch]]</b> </center>
  
 
== Collection ==
 
== Collection ==
  
<center><CollectionInfo>DESCID</CollectionInfo></center>
+
<center><CollectionInfo>aefc20eb6e6b876cce0a0fef879ffcad</CollectionInfo></center>
 
{{Page/QuickLinks}}
 
{{Page/QuickLinks}}
  
 
[[Category: Bling]]
 
[[Category: Bling]]
 
{{Page/Header}}
 
{{Page/Header}}

Latest revision as of 17:42, 3 May 2014


Biowatch.png

The advert for this interesting device says, "The watch that watches you!" Creepy? A little. But it was on sale and you really needed to know what time it was.

Type: bling
Defence: 80
Autosell value: n/a

Cannot be discarded
Cannot be autosold
Can be traded
Can be stored

Outfit name: n/a

Plural: BioFeedback Watches
Bonus: Provides timely assistance during combat.

Obtained By

When Used

  • You fumble with the BioFeedback Watch for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy.
    • You lose 'X' HP where X = 10% of Total HP rounded to the nearest whole number
  • You gain an item: Bpbuddy.png Backpack Buddy

In Combat

  • Your BioFeedback Watch detects your distress and releases nano-bots onto your skin. Battle bots? No, healing bots. You feel a little bit better!
    • You gain X HP
    • You gain X TP
      • X=LVL*Y, where Y is equal to 1, 2, or 3.
  • Your BioFeedback Watch gives off a creepy electronic laugh and remarks how fallible humans are. It does however acknowledge that you are a little superior to your peers by having chosen it. It rewards you with a bit of extra experience.
    • You gain some subpoints: (X) Brawn or Brains or Bravado
      • X=LVL*Y, where Y is equal to 1/2, 1, or 3/2.
  • Your BioFeedback Watch scans your opponent and magnetically removes a small pile of her loose change.
  • Your BioFeedback Watch emits an ultra-high-frequency sonic squeal, causing X DAMAGE to your opponent's aural sensory appendages (that's "ears" for the most part). Whew! Good thing you had your ear plugs in!.
  • Your BioFeedback Watch observes how ineffectual your last attack was and offers you assistance in the form of an adrenaline shot. You briefly feel more powerful.(+10 physical damage on next attack(must be on same combat)).
  • Your BioFeedback Watch detects a potential incoming blow, and recognising your weak, inferior human form, puts forth a force field which should hopefully give you some protection.
  • Your BioFeedback Watch begins to beep loudly. Huh. You're not sure if you should be worried or not.
  • Your BioFeedback Watch displays a very complicated bar graph. You try and figure out what it means, but it's all Greek to you.
  • Your BioFeedback Watch beeps and displays a message..."ANALYSING. PLEASE WAIT..." After a few seconds it beeps again and the display changes... "ANALYSIS COMPLETE! TEST RESULTS: NEGATIVE." Ummm, OK then. You're not sure whether or not you should feel relieved.
  • Your BioFeedback Watch clicks and whirrs. You feel a little bit funny, but it was probably just something you ate.

Notes

  • If you attempt to use this item with insufficient HP, you are given the message "Using this is a bit too dangerous for you right now. Try again when you're a bit healthier."
  • the +10 physical damage to work, you must attack right on the next round the effect activiated, if not it will not work.

References

  • A biofeedback watch is a product that gives you not only the time of day, but also an indication of your bioelectric energy flow.

Flashcube Items

Xphone / Backpack buddy / Biofeedback watch

Collection

Diarmuid - 1


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