Difference between revisions of "Gadgets"

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(Added a Note)
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<td width="50" align="center"><b>Element</b></td>
 
<td width="50" align="center"><b>Element</b></td>
 
<td width="50" align="center"><b>Effects</b></td>
 
<td width="50" align="center"><b>Effects</b></td>
 +
<td widtch="50" align="center"><b>TP cost</b></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<td width="150" align="center">Hot</td>
 
<td width="150" align="center">Hot</td>
 
<td width="150" align="center">N/A</td>
 
<td width="150" align="center">N/A</td>
 +
<td width="150" align="center">4</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<td width="150" align="center">Electrical</td>
 
<td width="150" align="center">Electrical</td>
 
<td width="150" align="center">N/A</td>
 
<td width="150" align="center">N/A</td>
 +
<td width="150" align="center">5</td>
 +
</tr>
 +
<tr>
 +
<td width="150" align="center">[[XPhone]]</td>
 +
<td width="100" align="center">100</td>
 +
<td width="100" align="center">1-Handed</td>
 +
<td width="150" align="center">Physical</td>
 +
<td width="150" align="center">+15 to Opponent Level, significantly increases your ability to irritate those around you </td>
 +
<td width="150" align="center">3</td>
 
</tr>
 
</tr>
 
</table>
 
</table>

Revision as of 12:20, 10 November 2009


Gadgets

Item Name Attack Hands Required Element Effects TP cost
intense infrared emitter 22 1-Handed Hot N/A 4
taser 24 1-Handed Electrical N/A 5
XPhone 100 1-Handed Physical +15 to Opponent Level, significantly increases your ability to irritate those around you 3



Notes

  • Gadgets benefit the Brains subpoints gain.
  • Lacking enough TP makes the gadget unusable.



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