Difference between revisions of "Toy problem"

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== Description ==
 
== Description ==
 
Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway?
 
Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway?
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== Opponent Level Information ==
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'''Attack Rating:'''
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'''Defence Rating:'''
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== Scaling ==
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*Does this [[Opponents|opponent]] scale to you? Y/N
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*[[Stats|Subpoints Gain]]: Does this scale with player stats?
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*[[Opponent Level]]: Does this scale with player stats?
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*[[HP]]: Does this scale with player stats?
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*[[Elemental Damage Reduction]]: Y/N? If So What Kind
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*Elemental Weakness: Y/N? If So What Kind
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*Physical Resistance: Y/N?
  
 
== Combat Messages ==
 
== Combat Messages ==

Revision as of 15:34, 10 February 2009


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Toyproblem.png

Description

Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway?

Opponent Level Information

Attack Rating:

Defence Rating:

Scaling

Combat Messages

Initiative Message(s)

  • A whole flock of applicants for a secretarial position begin pestering you to decide which one is best suited for the job. While they're distracted, you get the jump.
  • You stumble over a chessboard and fall face-first onto the eight queens riveted onto it. Funny, none of them share the same row, column or diagonal. On a side note: your opponent gets the jump.

Successful Attack

  • It bashes you repeatedly for X DAMAGE. There is no optimal stopping!

Miss Message(s)

  • The eight queens are currently busy with arguing among each other.
  • A couple of secretaries have wandered off and are busily inspecting their fingernails.


Location(s)

Rewards

Stats:

Notes

  • The secretaries part seems like "The Apprentice".

References

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