Difference between revisions of "XPhone"

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You acquire the following:
 
You acquire the following:
[[Biofeedback Watch]]
+
[[BioFeedback Watch]]
  
 
==Notes==
 
==Notes==

Revision as of 03:42, 9 November 2009


Xphone.png

If you're backed into a corner, about to get the beating of a lifetime and you need to locate your opponent's weakness before you faint, this thing might have an app for that.

It's also probably just a software update or two away from becoming self aware, so use with caution!

Type: weapon (Gadgets)
Class: Gadgets
Hands: 1
Attack: {{{attack}}}
Cost of TP on use: {{{costofTPonuse}}}
Damage Type: {{{damagetype}}}
Autosell value: n/a

Cannot be discarded
Cannot be autosold
Can be stored
Can be traded

Outfit name: {{{outfitname}}}

Plural: ?
Bonus: +15 to Opponent Level, significantly increases your ability to irritate those around you

Obtained From

Obtained by using a Flashcube

When Used

You fumble with the xPhone for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy.

You lose 'X' HP where X = 10% of Total HP rounded to the nearest whole number

You acquire the following: BioFeedback Watch

Notes

If you attempt to use this item with insufficient HP, you are given the message "Using this is a bit too dangerous for you right now. Try again when you're a bit healthier."

This item can be re-obtained by using a Backpack Buddy

References

Collection

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