Difference between revisions of "XPhone"
Line 8: | Line 8: | ||
|hands=1 | |hands=1 | ||
|attack=100 | |attack=100 | ||
− | |costofTPonuse= | + | |costofTPonuse=3 |
|damagetype=physical | |damagetype=physical | ||
− | |||
|discarded=Cannot | |discarded=Cannot | ||
|autosold=Cannot | |autosold=Cannot | ||
|stored=Can | |stored=Can | ||
|traded=Can | |traded=Can | ||
− | |||
|plural= ? | |plural= ? | ||
|bonus=+15 to Opponent Level, significantly increases your ability to irritate those around you | |bonus=+15 to Opponent Level, significantly increases your ability to irritate those around you |
Revision as of 05:24, 9 November 2009
If you're backed into a corner, about to get the beating of a lifetime and you need to locate your opponent's weakness before you faint, this thing might have an app for that.
Type: weapon (weapon)
Class: gadgets
Hands: 1
Attack: 100
Cost of TP on use: 3
Damage Type: physical
Autosell value: {{{autosell}}}
Cannot be discarded
Cannot be autosold
Can be stored
Can be traded
Outfit name: {{{outfitname}}}
Plural: ?
Bonus: +15 to Opponent Level, significantly increases your ability to irritate those around you
Obtained From
Obtained by using a Flashcube
Obtained by using a Backpack Buddy
When Used
You fumble with the xPhone for a moment or two and locate the little red button. You push the button and the object makes a bunch of weird metallic noises, and starts changing so quickly that you become a little dizzy.
You lose 'X' HP where X = 10% of Total HP rounded to the nearest whole number
You acquire the following: BioFeedback Watch
Notes
If you attempt to use this item with insufficient HP, you are given the message "Using this is a bit too dangerous for you right now. Try again when you're a bit healthier."
References
- This item is referencing the iPhone.
- Many phones similar to iPhones have applications for multiple things, many of which are considered "useful" while others "extraneous" or "useless".
Collection
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