Difference between revisions of "Effects"
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(Reformatted the entire page to the Established Standards table format. Please feel free to add/modify/touch-up whatever.) |
m (Found another effect.) |
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Line 17: | Line 17: | ||
|50 turns | |50 turns | ||
|[[Blue necklaceless candy]] | |[[Blue necklaceless candy]] | ||
+ | |- | ||
+ | |[[Candy Caned]] | ||
+ | |n/a | ||
+ | |20 turns | ||
+ | |[[Candy cane slammer]] | ||
|- | |- | ||
|[[Critical Care]] | |[[Critical Care]] |
Revision as of 02:49, 16 December 2008
Effects may be positive (such as increased stats, or higher chance of finding items and moolah) or negative, and may be obtained in game from various sources, mainly through certain opponents, consuming specific items or using devices.
Known Effects
Notes
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