Difference between revisions of "Combat Encounters"
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<td width="50" align="center">Always</td> | <td width="50" align="center">Always</td> | ||
<td width="170" align="left">Obtained From [[alpha launch souvenir goodies bag]]</td> | <td width="170" align="left">Obtained From [[alpha launch souvenir goodies bag]]</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td width="50" align="center" style="background: #6181b1;">[[Image:Whitespores.png]]</td> | ||
+ | <td width="250">[[Furunculoidosis]]</td> | ||
+ | <td width="50" align="center">Noncombat</td> | ||
+ | <td width="50" align="center">Effect</td> | ||
+ | <td width="50" align="right">+10%</td> | ||
+ | <td width="50" align="center">5 turns</td> | ||
+ | <td width="170" align="left">Obtained From [[Mysterious White Spores]]</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
Line 44: | Line 53: | ||
== Notes == | == Notes == | ||
+ | *To maximize the chance of getting a combat encounter, equip items that increase the chance of combat encounters and decrease the chance of non-combat encounters. | ||
+ | *To maximize the chance of getting a non-combat encounter, equip items that decrease the chance of combat encounters and increase the chance of non-combat encounters. | ||
[[Category:Combat]] | [[Category:Combat]] | ||
{{Page/QuickLinks}} | {{Page/QuickLinks}} |
Revision as of 14:14, 6 June 2010
The items listed below alter the frequency of combat encounters relative to non-combat encounters. It is believed that each zone has a base noncombat percentage, and these items either raise or lower the base rate by the rate shown.
Image | Item Name | Increases |
Source |
Rate |
Duration |
Notes |
1-Candle Birthday Bling | Combat | Bling | +1% | Always | Obtained From birthday booty box | |
Fake beard | Combat | Accessory | -5% | Always | Obtained From Second-hand Sideshow | |
Professor Von Noob face mask | Combat | Hat | -5% | Always | Obtained From alpha launch souvenir goodies bag | |
Furunculoidosis | Noncombat | Effect | +10% | 5 turns | Obtained From Mysterious White Spores |
Notes
- To maximize the chance of getting a combat encounter, equip items that increase the chance of combat encounters and decrease the chance of non-combat encounters.
- To maximize the chance of getting a non-combat encounter, equip items that decrease the chance of combat encounters and increase the chance of non-combat encounters.
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