Difference between revisions of "Gadgets"

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<td width="100" align="center">1-Handed</td>
 
<td width="100" align="center">1-Handed</td>
 
<td width="150" align="center">Physical</td>
 
<td width="150" align="center">Physical</td>
<td width="150" align="center">+15 to Opponent Level, significantly increases your ability to irritate those around you </td>
+
<td width="150" align="center">+15 to [[Opponent Level]], significantly increases your ability to irritate those around you </td>
 
<td width="150" align="center">3</td>
 
<td width="150" align="center">3</td>
 
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</tr>
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</center>
 
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== Notes ==
 
== Notes ==

Revision as of 22:39, 10 November 2009


Gadgets

Item Name Attack Hands Required Element Effects TP cost
intense infrared emitter 22 1-Handed Hot N/A 4
taser 24 1-Handed Electrical N/A 5
XPhone 100 1-Handed Physical +15 to Opponent Level, significantly increases your ability to irritate those around you 3


Notes

  • Gadgets benefit the Brains subpoints gain.
  • Lacking enough TP makes the gadget unusable.



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