Difference between revisions of "Toy problem"
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+ | {{Page/NeedsReferences}} | ||
+ | __NOTOC__ | ||
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<center>[[Image:Toyproblem.png]]</center> | <center>[[Image:Toyproblem.png]]</center> | ||
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Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway? | Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway? | ||
− | + | == Opponent Level Information == | |
+ | |||
+ | '''Opponent Level:''' | ||
+ | |||
+ | '''Power Level:''' | ||
+ | |||
+ | '''Attack Rating:''' | ||
+ | |||
+ | '''Defence Rating:''' | ||
+ | |||
+ | == Scaling == | ||
+ | *Does this [[Opponents|opponent]] scale to you? No | ||
+ | *[[Stats|Subpoints Gain]]: Does this scale with player stats? No | ||
+ | *[[Opponent Level]]: Does this scale with player stats? No | ||
+ | *[[HP]]: Does this scale with player stats? No | ||
+ | *[[Elemental Damage Reduction]]: Y/N? If So What Kind | ||
+ | *Elemental Weakness: Y/N? If So What Kind | ||
+ | *Physical Resistance: Y/N? | ||
== Combat Messages == | == Combat Messages == | ||
+ | |||
+ | '''Initiative Message(s) | ||
+ | *A whole flock of applicants for a secretarial position begin pestering you to decide which one is best suited for the job. While they're distracted, you get the jump. | ||
+ | *You stumble over a chessboard and fall face-first onto the eight queens riveted onto it. Funny, none of them share the same row, column or diagonal. On a side note: your opponent gets the jump. | ||
+ | |||
+ | '''Successful Attack''' | ||
+ | *It bashes you repeatedly for X DAMAGE. There is no optimal stopping! | ||
+ | *You are hit by a bunch of secretaries sequentially on random body parts, with each order being equally likely. OUCH! X DAMAGE! | ||
+ | *Out of nowhere a monkey sudenly shambles up to you, bashing you with a bunch of bananas for X DAMAGE! | ||
+ | '''Miss Message(s)''' | ||
+ | *Several secretaries attempt to hit you sequentially on random body parts, but step on each others toes before reaching you. | ||
+ | *The eight queens are currently busy with arguing among each other. | ||
+ | *A couple of secretaries have wandered off and are busily inspecting their fingernails. | ||
+ | *Suddenly a monkey comes along, pushing a box. It ignores you completely. | ||
== Location(s) == | == Location(s) == | ||
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== Rewards == | == Rewards == | ||
*You acquire an item: [[topsy-turvy toffee]] '''(20%?)''' | *You acquire an item: [[topsy-turvy toffee]] '''(20%?)''' | ||
− | *You acquire an item: [[ | + | *You acquire an item: [[heavy handbag]] '''(25%?)''' |
'''Stats:''' | '''Stats:''' | ||
− | *You gain | + | *You gain 9-15 [[brawn]] [[subpoints]] |
− | *You gain | + | *You gain 5-8 [[brains]] [[subpoints]] |
− | *You gain | + | *You gain 5-8 [[bravado]] [[subpoints]] |
== Notes == | == Notes == | ||
+ | *Quoted from [http://en.wikipedia.org/wiki/Toy_problem wikipedia]: A toy problem is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a particular, more general, problem solving technique. | ||
+ | *The messages are logical references to either the [http://en.wikipedia.org/wiki/Secretary_problem Secretary Problem], [http://en.wikipedia.org/wiki/Eight_queens_puzzle Eight queens puzzle], or the [http://en.wikipedia.org/wiki/Monkey_and_banana_problem Monkey and banana problem]. | ||
+ | *[http://en.wikipedia.org/wiki/Optimal_stopping Optimal stopping] is the action of mathematically ending a random sequential sequence that would yield you the best result for the answer you are seeking. | ||
== References == | == References == | ||
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[[Category: Opponents]] | [[Category: Opponents]] | ||
[[Category: Combat Adventures]] | [[Category: Combat Adventures]] | ||
+ | [[Category:Adventures]] |
Latest revision as of 14:05, 7 May 2014
Description
Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway?
Opponent Level Information
Opponent Level:
Power Level:
Attack Rating:
Defence Rating:
Scaling
- Does this opponent scale to you? No
- Subpoints Gain: Does this scale with player stats? No
- Opponent Level: Does this scale with player stats? No
- HP: Does this scale with player stats? No
- Elemental Damage Reduction: Y/N? If So What Kind
- Elemental Weakness: Y/N? If So What Kind
- Physical Resistance: Y/N?
Combat Messages
Initiative Message(s)
- A whole flock of applicants for a secretarial position begin pestering you to decide which one is best suited for the job. While they're distracted, you get the jump.
- You stumble over a chessboard and fall face-first onto the eight queens riveted onto it. Funny, none of them share the same row, column or diagonal. On a side note: your opponent gets the jump.
Successful Attack
- It bashes you repeatedly for X DAMAGE. There is no optimal stopping!
- You are hit by a bunch of secretaries sequentially on random body parts, with each order being equally likely. OUCH! X DAMAGE!
- Out of nowhere a monkey sudenly shambles up to you, bashing you with a bunch of bananas for X DAMAGE!
Miss Message(s)
- Several secretaries attempt to hit you sequentially on random body parts, but step on each others toes before reaching you.
- The eight queens are currently busy with arguing among each other.
- A couple of secretaries have wandered off and are busily inspecting their fingernails.
- Suddenly a monkey comes along, pushing a box. It ignores you completely.
Location(s)
Rewards
- You acquire an item: topsy-turvy toffee (20%?)
- You acquire an item: heavy handbag (25%?)
Stats:
Notes
- Quoted from wikipedia: A toy problem is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a particular, more general, problem solving technique.
- The messages are logical references to either the Secretary Problem, Eight queens puzzle, or the Monkey and banana problem.
- Optimal stopping is the action of mathematically ending a random sequential sequence that would yield you the best result for the answer you are seeking.
References
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