Difference between revisions of "Toy problem"
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== Rewards == | == Rewards == | ||
− | *You acquire an item: [[topsy-turvy toffee]] | + | *You acquire an item: [[topsy-turvy toffee]] '''(20%?)''' |
− | *You | + | *You acquire an item: [[hevay handbag]] '''(25%?)''' |
'''Stats:''' | '''Stats:''' | ||
− | *You gain | + | *You gain 2-4 [[brawn]] |
− | *You gain | + | *You gain 1-2 [[brains]] |
− | *You gain | + | *You gain 1-2 [[bravado]] |
== Notes == | == Notes == |
Revision as of 15:31, 10 December 2008
Description
Simple though it may sound, it is a bugger to understand. It may be a tool, it may on the other hand also be an explanation. Why not beat the crap out of it anyway?
A whole flock of applicants for a secretarial position begin pestering you to decide which one is best suited for the job. While they'e distracted, you get the jump.
Combat Messages
Location(s)
Rewards
- You acquire an item: topsy-turvy toffee (20%?)
- You acquire an item: hevay handbag (25%?)
Stats:
Notes
References
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