Difference between revisions of "Turns"

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Most of the things you will be doing will require a "Turn" to perform. "Turns Remaining" will tell you how many more turns you have left to use today. The number of turns you have is limited, so use them wisely! How do you get turns to use? Well, each night at Intermission you will receive 50 more turns to use the next day. You can also eat and drink to increase the number of turns you have available, and there are several other things you can do to get more. A very important point to remember is that, while there is theoretically no limit to how many turns you can get, any turns remaining at Intermission will be cut off at 250. You should make sure you use enough turns in any given day so that your turns remaining aren't lost.
 
Most of the things you will be doing will require a "Turn" to perform. "Turns Remaining" will tell you how many more turns you have left to use today. The number of turns you have is limited, so use them wisely! How do you get turns to use? Well, each night at Intermission you will receive 50 more turns to use the next day. You can also eat and drink to increase the number of turns you have available, and there are several other things you can do to get more. A very important point to remember is that, while there is theoretically no limit to how many turns you can get, any turns remaining at Intermission will be cut off at 250. You should make sure you use enough turns in any given day so that your turns remaining aren't lost.
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== Notes ==
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Theoretically, the most turns for anyone to have at any one time is 1371. This is only achievable by the best food and drink possible, along with the best intermission turns equips. You must have 200 or more turns at the end of the day, so your intermission turns will max it to 250. You must then equip:
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*2 Promise Rings of Content (+15 turns at intermission each)
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*A Wiki Wacky Wristwatch (+10 turns at intermission)
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*An Alpha Launch Souvenir T-shirt (+3 turns at intermission)
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*A Golden Chick (+3 turns at intermission)
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*A Jolly Black Belt (+3 turns at intermission)
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This will take the number of turns when you log on the next day up to 299.
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You must next consume a total of 7 of either
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*Jay's Tequila and Anchovy Potato Chips (100 turns for 2 fullness)
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*Jay's Cabbage and Slug Dripping Potato Chips (100 turns for 2 fullness)
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Giving 700 turns for 14 fullness. This will leave you with 1 fullness. For this, you must consume
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*A Wiki Wacky Taffy (11-14 turns for 1 fullness)
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Assuming the best and 14 is given, you now have 1013 turns.
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Yyou must next consume of a total of 7 of either
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*Bottle of Acqua Frizzante Giallo champagne (50 turns for 2 bladder)
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*Bottle of Acqua Frizzante Rosa champagne. (50 turns for 2 bladder)
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Giving 350 turns for 14 bladder. This will leave you with 1 bladder. For this, you must consume one of the following:
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*Brandy alejandro (4-8 turns for 1 bladder)
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*Candy cane slammer (4-8 turns for 1 bladder)
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*Fruitcake shooter (4-8 turns for 1 bladder)
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*Ham schnapps (4-8 turns for 1 bladder)
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*Plum pudding punch (4-8 turns for 1 bladder)
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*Tinselschlager (4-8 turns for 1 bladder)
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Using this method, you have 299 turns from intermission, a further 714 turns (assuming the Wiki Wack Taffy gave you 14) from food, and 358 turns (assuming you received 8 from the secondary drink) giving a total of 1371 turns.
  
 
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{{Page/QuickLinks}}
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 12:37, 23 September 2009


Most of the things you will be doing will require a "Turn" to perform. "Turns Remaining" will tell you how many more turns you have left to use today. The number of turns you have is limited, so use them wisely! How do you get turns to use? Well, each night at Intermission you will receive 50 more turns to use the next day. You can also eat and drink to increase the number of turns you have available, and there are several other things you can do to get more. A very important point to remember is that, while there is theoretically no limit to how many turns you can get, any turns remaining at Intermission will be cut off at 250. You should make sure you use enough turns in any given day so that your turns remaining aren't lost.

Notes

Theoretically, the most turns for anyone to have at any one time is 1371. This is only achievable by the best food and drink possible, along with the best intermission turns equips. You must have 200 or more turns at the end of the day, so your intermission turns will max it to 250. You must then equip:

  • 2 Promise Rings of Content (+15 turns at intermission each)
  • A Wiki Wacky Wristwatch (+10 turns at intermission)
  • An Alpha Launch Souvenir T-shirt (+3 turns at intermission)
  • A Golden Chick (+3 turns at intermission)
  • A Jolly Black Belt (+3 turns at intermission)

This will take the number of turns when you log on the next day up to 299.

You must next consume a total of 7 of either

  • Jay's Tequila and Anchovy Potato Chips (100 turns for 2 fullness)
  • Jay's Cabbage and Slug Dripping Potato Chips (100 turns for 2 fullness)

Giving 700 turns for 14 fullness. This will leave you with 1 fullness. For this, you must consume

  • A Wiki Wacky Taffy (11-14 turns for 1 fullness)

Assuming the best and 14 is given, you now have 1013 turns.

Yyou must next consume of a total of 7 of either

  • Bottle of Acqua Frizzante Giallo champagne (50 turns for 2 bladder)
  • Bottle of Acqua Frizzante Rosa champagne. (50 turns for 2 bladder)

Giving 350 turns for 14 bladder. This will leave you with 1 bladder. For this, you must consume one of the following:

  • Brandy alejandro (4-8 turns for 1 bladder)
  • Candy cane slammer (4-8 turns for 1 bladder)
  • Fruitcake shooter (4-8 turns for 1 bladder)
  • Ham schnapps (4-8 turns for 1 bladder)
  • Plum pudding punch (4-8 turns for 1 bladder)
  • Tinselschlager (4-8 turns for 1 bladder)

Using this method, you have 299 turns from intermission, a further 714 turns (assuming the Wiki Wack Taffy gave you 14) from food, and 358 turns (assuming you received 8 from the secondary drink) giving a total of 1371 turns.


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