Difference between revisions of "Combat Initiative"

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<td width="50" align="right">Always</td>
 
<td width="50" align="right">Always</td>
 
<td width="170" align="left">+10 % to [[Item Drops]], +10 % to [[Moolah Drops]], Obtained From [[Christmas cracker]]</td>
 
<td width="170" align="left">+10 % to [[Item Drops]], +10 % to [[Moolah Drops]], Obtained From [[Christmas cracker]]</td>
 +
</tr>
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<tr>
 +
<td width="50" align="center" style="background: #6181b1;">[[Image:Promisering.png]]</td>
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<td width="250">[[Promise Ring of Content]]</td>
 +
<td width="50" align="right">Ring</td>
 +
<td width="50" align="right">10%</td>
 +
<td width="50" align="right">Always</td>
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<td width="170" align="left">Obtained From [[Token Gear (TM)]]</td>
 
</tr>
 
</tr>
 
<tr>
 
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Revision as of 20:08, 28 June 2009


This is a list of every item and effects in the game that directly affects Combat Initiative. The higher your initiative rate is, the higher the frequency is with which you are the first to attack when encountering opponents.

Modifiers

Image Item Name

Source Type

Initiative Rate

Duration

Notes
Keylite.png Flashlight keychain Item 10% Always +10 % to Item Drops, +10 % to Moolah Drops, Obtained From Christmas cracker
Promisering.png Promise Ring of Content Ring 10% Always Obtained From Token Gear (TM)
Snakepant.png Snakeskin pants Item 5% Always Obtained From The Zweit-Childer Mining Site
Bigspecs.png Oversized novelty sunglasses Item 5% Always Obtained From Prize Booth
Canstilts.png Stilts Item -5% Always +5% chance of Fumbling, +5% to Stat Gains per fight, Obtained From Second-hand Sideshow

Notes


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