Difference between revisions of "Fumbling"
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m (Fixed minor spelling/redirect issue.) |
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<td width="50"><b>Image</b></td> | <td width="50"><b>Image</b></td> | ||
<td width="100"><b>Item Name</b></td> | <td width="100"><b>Item Name</b></td> | ||
− | <td width=" | + | <td width="50"><b><center><br>Source Type</center></b></td> |
− | <td width=" | + | <td width="50"><b><center><br>Fumble Rate</center></b></td> |
− | <td width=" | + | <td width="50"><b><center><br>Duration</center></b></td> |
− | <td width=" | + | <td width="170"><b><center><br>Notes</center></b></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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== Notes == | == Notes == | ||
+ | *Fumbling isn't avoidable even with a -100% fumble rate, there is always a chance to fumble. | ||
{{Page/QuickLinks}} | {{Page/QuickLinks}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 17:30, 4 June 2009
This page needs work.
This page needs high level description of how fumbling is calculated for both opponents and players |
Below are all of the items and effects that affect your chance of fumbling during combat.
Modifiers
Image | Item Name | Source Type |
Fumble Rate |
Duration |
Notes |
Stilts | Shoe | 5% | Always | *-5% chance of getting Initiative in a fight *+5% to Stat Gains per fight *Obtained From Second-hand Sideshow |
|
Exquisitely tailored leather gloves | Glove | -5% | Always | *Obtained From Shifty-looking company-guy | |
Elastic bat-a-ball | Ranged weapon | -100% | Always | *Obtained From Prize Booth for 500 prize tickets |
Notes
- Fumbling isn't avoidable even with a -100% fumble rate, there is always a chance to fumble.
Quick Links |
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