Difference between revisions of "Holographic pair o' dice"

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You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
  
The numbers on the dice add up to 2.
+
The numbers on the dice add up to <b>n</b>.
  
Snake Eyes! Oh, man, that sucks.
+
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
  
----
+
If <b>n</b> is 2:
  
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
+
Snake Eyes! Oh, man, that sucks.
  
The numbers on the dice add up to 3.
+
If <b>n</b> is 3:
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
You feel a slight rumbling in your [[stomach]], and feel a little bit lighter.
 
You feel a slight rumbling in your [[stomach]], and feel a little bit lighter.
----
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
  
The numbers on the dice add up to 4.
+
If <b>n</b> is 4:
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
You become : [[Fiscally Aware]] (20 Turns)
 
You become : [[Fiscally Aware]] (20 Turns)
  
----
+
If <b>n</b> is 5:
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 5.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
You acquire an effect: [[Critical Care]] (20 turns)
 
You acquire an effect: [[Critical Care]] (20 turns)
  
----
+
If <b>n</b> is 6:
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 6.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
Huh? What was all that about?
 
Huh? What was all that about?
  
----
+
If <b>n</b> is 7.
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 7.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
'''Stats:'''
 
'''Stats:'''
Line 78: Line 53:
 
*You gain 14 [[bravado]].
 
*You gain 14 [[bravado]].
  
----
+
If <b>n</b> is 8.
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 8.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
You acquire an effect: [[Powered Up]] (20 turns)
 
You acquire an effect: [[Powered Up]] (20 turns)
  
----
+
If <b>n</b> is 9.
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 9.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
Within a few seconds, a random passerby wanders up to you, hands you a wad of Moolah without saying a word, and wanders away again, scratching his head. Weird.
 
Within a few seconds, a random passerby wanders up to you, hands you a wad of Moolah without saying a word, and wanders away again, scratching his head. Weird.
Line 100: Line 63:
 
*You gain 600-2000 [[moolah]].
 
*You gain 600-2000 [[moolah]].
  
----
+
If <b>n</b> is 10.
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 10.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
You acquire an effect: [[Hawkeyed]] (20 turns)
 
You acquire an effect: [[Hawkeyed]] (20 turns)
----
 
  
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
+
If <b>n</b> is 11.
 
 
The numbers on the dice add up to 11.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
The pressure in your [[bladder]] decreases slightly.
 
The pressure in your [[bladder]] decreases slightly.
  
----
+
If <b>n</b> is 12.
 
 
You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....
 
 
 
The numbers on the dice add up to 12.
 
 
 
The device begins to hum, and the air around you seems to become electrically charged. And then it stops.
 
  
 
'''Stats:'''
 
'''Stats:'''
Line 137: Line 83:
  
 
You open up the device, but instead of the usual pair o' dice, you see a pair o' evil looking red snake eyes. Looks like you need to wait until later before you can use this again.
 
You open up the device, but instead of the usual pair o' dice, you see a pair o' evil looking red snake eyes. Looks like you need to wait until later before you can use this again.
 +
 +
The line: "The device begins to hum, and the air around you seems to become electrically charged. And then it stops." Occurs for every number combination, except when the dice add up to 2 (snake eyes)
  
 
== References ==
 
== References ==

Revision as of 07:33, 21 October 2008


Dicegen.png

Not content with your standard pair of tasteful fluffy dice, the manufacturers of this item have instead decided to construct an elaborate clockwork/electronic gadget which, when activated, displays a holographic representation of.. well, a pair of fluffy dice.

It's clever, intricate and beautiful, but there's no immediately apparent way to hang it from your mirror.

Type: special item
Autosell value: N/A

Cannot be discarded
Cannot be autosold
Can be traded
Can be stored

Plural: ?

Obtained From

When Used

You open up the device and the image of two dice floats into view before your eyes. Fancy! You press the button and the dice begin to spin in mid-air. After several seconds, and plenty of ooh-ing and ahh-ing on your part, the dice stop spinning....

The numbers on the dice add up to n.

The device begins to hum, and the air around you seems to become electrically charged. And then it stops.

If n is 2:

Snake Eyes! Oh, man, that sucks.

If n is 3:

You feel a slight rumbling in your stomach, and feel a little bit lighter.

If n is 4:

You become : Fiscally Aware (20 Turns)

If n is 5:

You acquire an effect: Critical Care (20 turns)

If n is 6:

Huh? What was all that about?

If n is 7.

Stats:

If n is 8.

You acquire an effect: Powered Up (20 turns)

If n is 9.

Within a few seconds, a random passerby wanders up to you, hands you a wad of Moolah without saying a word, and wanders away again, scratching his head. Weird.

If n is 10.

You acquire an effect: Hawkeyed (20 turns)

If n is 11.

The pressure in your bladder decreases slightly.

If n is 12.

Stats:

Notes

After rolling snake eyes...

You open up the device, but instead of the usual pair o' dice, you see a pair o' evil looking red snake eyes. Looks like you need to wait until later before you can use this again.

The line: "The device begins to hum, and the air around you seems to become electrically charged. And then it stops." Occurs for every number combination, except when the dice add up to 2 (snake eyes)

References

Collection

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