Difference between revisions of "Effects"
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(Fixed wasted, Added various levels of drunkness) |
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{{Page/Header}} | {{Page/Header}} | ||
+ | __NOTOC__ | ||
{{Page/NeedsSpading|comment=Many of these effects need more player samples to determine accuracy}} | {{Page/NeedsSpading|comment=Many of these effects need more player samples to determine accuracy}} | ||
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|- | |- | ||
|[[Pink Clouds]] | |[[Pink Clouds]] | ||
− | | | + | |restores 8 [[HP]] per turn |
|Item Loss | |Item Loss | ||
|5 [[turns]] | |5 [[turns]] | ||
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== Notes == | == Notes == | ||
+ | |||
+ | == See Also == | ||
[[Category:Effects]] | [[Category:Effects]] | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
{{Page/QuickLinks}} | {{Page/QuickLinks}} |
Revision as of 23:51, 8 July 2011
Effects may be positive (such as increased stats, or higher chance of finding items and moolah) or negative, and may be obtained in game from various sources, mainly through certain opponents, consuming specific items or using devices.
Known Effects
Unless otherwise specified, all items giving fullness or bladder also results in Item Loss.
Notes
See Also
Quick Links |
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