Difference between revisions of "Category:Mechanics"
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− | The building blocks of how the game is played, the mechanics. Everything comes down to [[brawn]], [[brains]], [[bravado]], [[ | + | The building blocks of how the game is played, the mechanics. Everything comes down to [[brawn]], [[brains]], [[bravado]], [[HP]], and [[TP]]... affecting everything you do in the game, be it attacking, running away, getting attacked, dodging, using devices, and even just staying alive. |
Revision as of 23:10, 19 January 2010
This page needs work.
This page needs to be completely overhauled with information about how the game works, this includes calculations on item drops, opponent power and moolah drops |
The building blocks of how the game is played, the mechanics. Everything comes down to brawn, brains, bravado, HP, and TP... affecting everything you do in the game, be it attacking, running away, getting attacked, dodging, using devices, and even just staying alive.
Mechanic Formulas
- Player Level= 8(L(L^2 +1) /2) where L=Current Level
- Proficiency Level= 8(L(L^2 +1) /2) where L=Current Level
- Stat Level= (Bx2)+3 where B=Current Stat Level
Quick Links |
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Subcategories
This category has the following 12 subcategories, out of 12 total.
Pages in category "Mechanics"
The following 41 pages are in this category, out of 41 total.